D3DResourceType Enumeration

D3DResourceType Enumeration


Specifies the Direct3D surface types that are compatible with the D3DImage class.

Namespace:   System.Windows.Interop
Assembly:  PresentationCore (in PresentationCore.dll)

public enum D3DResourceType

Member nameDescription

Specifies an IDirect3DSurface9 surface.

Use the D3DResourceType when you assign a Direct3D surface in the D3DImage.SetBackBuffer method.

The following code example shows how to specify the D3DResourceType in a call to the SetBackBuffer method. For more information, see Walkthrough: Hosting Direct3D9 Content in WPF.

// Repeatedly calling SetBackBuffer with the same IntPtr is 
// a no-op. There is no performance penalty.
d3dimg.SetBackBuffer(D3DResourceType.IDirect3DSurface9, pSurface);
d3dimg.AddDirtyRect(new Int32Rect(0, 0, d3dimg.PixelWidth, d3dimg.PixelHeight));

.NET Framework
Available since 3.0
Return to top
© 2015 Microsoft