Defines the available system gestures.
Assembly: PresentationCore (in PresentationCore.dll)
|Maps to a left drag on a mouse.|
|Occurs with a short, quick stroke that translates into a specific command. The action taken by a flick is set system-wide. An application can listen for a and prevent it from becoming one of the standard ApplicationCommands by setting the Handled property to true in the StylusSystemGesture event. Only Windows Vista supports flicks.|
|Indicates that press and hold has occurred.|
|Maps to a mouse hover. This can be used to show ToolTip rollover effects, or other mouse hover behaviors.|
|Maps to a mouse leaving a hover. This can be used to end ToolTip rollover effects or other mouse hover behaviors.|
|No system gesture.|
|Maps to a right drag on a mouse. This can be used to drag an object or selection to a different area and is followed by the appearance of the shortcut menu which provides options for moving the object.|
|Maps to a right-click on a mouse. This can be used to show a shortcut menu.|
|Maps to a left-click on a mouse. This can be used to choose a command from the menu or toolbar, take action if a command is chosen, set an insertion point, or show selection feedback.|
|Maps to a double-click of a mouse.|
When the operating system recognizes system gestures, the StylusSystemGesture event occurs. Many of the gestures map to traditional mouse events. For example, the system gesture mimics a single left-click on a mouse.
The following example determines which type of system gesture that raised the event. This example assumes that there is a InkCanvas called inkcanvas1 and that is connected to the event handler below.