NavigationCommands.BrowseHome Property

 

Gets the value that represents the Browse Home command.

Namespace:   System.Windows.Input
Assembly:  PresentationCore (in PresentationCore.dll)

public static RoutedUICommand BrowseHome { get; }

Property Value

Type: System.Windows.Input.RoutedUICommand

The routed UI command.

Default Values

Key Gesture

ALT+HOME

UI Text

Home

This command indicates the intention to navigate home.

There is no implementation for responding to the BrowseHome command on any given WPF class. As such, you need to provide an appropriate implementation, which is shown in the example.

<object property="NavigationCommands.BrowseHome"/>

The following example shows how to implement code that responds to the BrowseHome command in conjunction with a Frame.

<Window
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  x:Class="SDKSample.BrowseHome">
<!-- NavigationCommands.BrowseHome -->
<MenuItem Command="NavigationCommands.BrowseHome">
  <MenuItem.CommandBindings>
    <!-- NavigationCommands.BrowseHome Binding-->
    <CommandBinding
      Command="NavigationCommands.BrowseHome"
      CanExecute="navigationCommandBrowseHome_CanExecute"
      Executed="navigationCommandBrowseHome_Executed" />
  </MenuItem.CommandBindings>
</MenuItem>
<Frame Name="frame" NavigationUIVisibility="Hidden" Source="Page1.xaml" />
</Window>
using System.Windows; // Window
using System.Windows.Input; // CanExecuteRoutedEventArgs, ExecutedRoutedEventArgs

namespace SDKSample
{
    public partial class BrowseHome : Window
    {
        public BrowseHome()
        {
            InitializeComponent();
        }

        void navigationCommandBrowseHome_CanExecute(object sender, CanExecuteRoutedEventArgs e)
        {
            // Can always navigate home
            e.CanExecute = true;
        }

        void navigationCommandBrowseHome_Executed(object target, ExecutedRoutedEventArgs e)
        {
            // Implement custom BrowseHome handling code
        }
    }
}

.NET Framework
Available since 3.0
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