Provides data for the ManipulationStarting, event.
Assembly: PresentationCore (in PresentationCore.dll)
Gets the input device that initiated this event.(Inherited from InputEventArgs.)
Gets or sets a value that indicates the present state of the event handling for a routed event as it travels the route. (Inherited from RoutedEventArgs.)
Gets or sets whether one finger can start a manipulation.
Gets or sets the container that all manipulation events and calculations are relative to.
Gets a collection of objects that represents the touch contacts for the manipulation.
Gets or sets which types of manipulations are possible.
Gets or sets an object that describes the pivot for a single-point manipulation.
Gets or sets a reference to the object that raised the event. (Inherited from RoutedEventArgs.)
Gets the time when this event occurred. (Inherited from InputEventArgs.)
Cancels the manipulation and promotes touch to mouse events.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Adds parameters to the current manipulation of the specified element.
Returns a string that represents the current object.(Inherited from Object.)
Theenable you to specify the behavior of a manipulation. Use the to do the following:
Specify that the position should be relative to an element by setting the ManipulationContainer property.
Specify whether single-finger manipulation are enabled by setting the ManipulationStartingEventArgs.IsSingleTouchEnabled property.
Specify the center of a single-finger rotation by setting the ManipulationStartingEventArgs.Pivot property.
Cancel the manipulation by setting the ManipulationStartingEventArgs.Cancel property to true.
For more information about manipulations, see the Input Overview. For an example of an application that responds to manipulations, see Walkthrough: Creating Your First Touch Application.
Available since 4.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.