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Manipulator2D Structure

Represents a 2D manipulator at an instant in time.

Namespace:  System.Windows.Input.Manipulations
Assembly:  System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)

public struct Manipulator2D

The Manipulator2D type exposes the following members.

Public methodManipulator2DCreates a new Manipulator2D object with the specified properties.

Public propertyIdGets or sets the unique ID for this Manipulator2D object.
Public propertyXGets or sets the x-coordinate of this Manipulator2D object.
Public propertyYGets or sets the y-coordinate of this Manipulator2D object.

Public methodEqualsDetermines whether this Manipulator2D object has the same value as the specified Manipulator2D object. (Overrides ValueType.Equals(Object).)
Public methodGetHashCodeReturns the hash code for this instance. (Overrides ValueType.GetHashCode().)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns the fully qualified type name of this instance. (Inherited from ValueType.)

Public operatorStatic memberEqualityDetermines whether two specified Manipulator2D objects have the same value.
Public operatorStatic memberInequalityDetermines whether two specified Manipulator2D objects have different values.

.NET Framework

Supported in: 4.6, 4.5, 4

.NET Framework Client Profile

Supported in: 4

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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