Manipulator2D Structure
Represents a 2D manipulator at an instant in time.
Assembly: System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)
| Name | Description | |
|---|---|---|
![]() | Manipulator2D(Int32, Single, Single) | Creates a new Manipulator2D object with the specified properties. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether this Manipulator2D object has the same value as the specified Manipulator2D object.(Overrides ValueType::Equals(Object^).) |
![]() | GetHashCode() | Returns the hash code for this instance.(Overrides ValueType::GetHashCode().) |
![]() | GetType() | |
![]() | ToString() | Returns the fully qualified type name of this instance.(Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
![]() ![]() | Equality(Manipulator2D, Manipulator2D) | Determines whether two specified Manipulator2D objects have the same value. |
![]() ![]() | Inequality(Manipulator2D, Manipulator2D) | Determines whether two specified Manipulator2D objects have different values. |
Available since 4.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.



