Represents data that is sent with a ManipulationProcessor2D.Completed event or an InertiaProcessor2D.Completed event.
Assembly: System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)
Available since 4.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.