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Manipulation2DCompletedEventArgs Class
Visual Studio 2010
Represents data that is sent with a ManipulationProcessor2D.Completed event or an InertiaProcessor2D.Completed event.
System::Object
System::EventArgs
System.Windows.Input.Manipulations::Manipulation2DCompletedEventArgs
System::EventArgs
System.Windows.Input.Manipulations::Manipulation2DCompletedEventArgs
Assembly: System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)
The Manipulation2DCompletedEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | OriginX | Gets the new x-coordinate of the composite position of the manipulation. |
![]() | OriginY | Gets the new y-coordinate of the composite position of the manipulation. |
![]() | Total | Gets the total amount of change since the manipulation started. |
![]() | Velocities | Gets the current velocities of the manipulation. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This data applies to either a ManipulationProcessor2D::Completed event or an InertiaProcessor2D::Completed event.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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