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InertiaRotationBehavior2D Class

InertiaRotationBehavior2D Class

.NET Framework 4.6 and 4.5

Describes desired rotation behavior of an inertia processor.


Namespace:  System.Windows.Input.Manipulations
Assembly:  System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)

public sealed class InertiaRotationBehavior2D : InertiaParameters2D

The InertiaRotationBehavior2D type exposes the following members.

Public methodInertiaRotationBehavior2DInitializes a new instance of the InertiaRotationBehavior2D class.

Public propertyDesiredDecelerationGets or sets the desired angular deceleration, in radians per millisecond squared.
Public propertyDesiredRotationGets or sets the desired rotation, in radians.
Public propertyInitialVelocityGets or sets the initial rotational velocity, in radians per millisecond.

Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)

.NET Framework

Supported in: 4.6, 4.5, 4

.NET Framework Client Profile

Supported in: 4

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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