ManipulationPivot Class
Specifies how a rotation occurs with one point of user input.
Assembly: PresentationCore (in PresentationCore.dll)
| Name | Description | |
|---|---|---|
![]() | ManipulationPivot() | Initializes a new instance of the ManipulationPivot class. |
![]() | ManipulationPivot(Point, Double) | Initializes a new instance of the ManipulationPivot class with the specified point of a single-point manipulation. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
The ManipulationStartingEventArgs::Pivot property is a ManipulationPivot. When you setPivot in an event handler for the ManipulationStarting event, the manipulation will contain rotation data when the user uses one finger during a manipulation. This is to simulate real-world situations where you can use one finger to rotate an object, such as a piece of paper on a table. If the Pivot is null, the user must use two fingers to cause rotation.
The following example shows an event handler for the ManipulationStarting event and sets the ManipulationStartingEventArgs::Pivot property. To test this example, follow the steps in Walkthrough: Creating Your First Touch Application and replace the code in step 4 with this code.
Available since 4.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


