Complete Method
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ManipulationDeltaEventArgs.Complete Method ()

 

Completes the manipulation without inertia.

Namespace:   System.Windows.Input
Assembly:  PresentationCore (in PresentationCore.dll)

public void Complete()

You can call the Complete method to end the manipulation. For example, when an object reaches the edge of a window, you can call Complete to prevent the object from going off the screen.

The following example shows an event handler for the ManipulationDelta event. The example checks whether the ManipulationDelta event occurred during inertia and whether the rectangle is touching the edge of a window. If those cases are true, the application stops the manipulation to prevent the rectangle from leaving the visible area of the application. This example is part of a larger example in Walkthrough: Creating Your First Touch Application.

void Window_ManipulationDelta(object sender, ManipulationDeltaEventArgs e)
{

    // Get the Rectangle and its RenderTransform matrix.
    Rectangle rectToMove = e.OriginalSource as Rectangle;
    Matrix rectsMatrix = ((MatrixTransform)rectToMove.RenderTransform).Matrix;

    // Rotate the Rectangle.
    rectsMatrix.RotateAt(e.DeltaManipulation.Rotation, 
                         e.ManipulationOrigin.X, 
                         e.ManipulationOrigin.Y);

    // Resize the Rectangle.  Keep it square 
    // so use only the X value of Scale.
    rectsMatrix.ScaleAt(e.DeltaManipulation.Scale.X, 
                        e.DeltaManipulation.Scale.X, 
                        e.ManipulationOrigin.X,
                        e.ManipulationOrigin.Y);

    // Move the Rectangle.
    rectsMatrix.Translate(e.DeltaManipulation.Translation.X,
                          e.DeltaManipulation.Translation.Y);

    // Apply the changes to the Rectangle.
    rectToMove.RenderTransform = new MatrixTransform(rectsMatrix);

    Rect containingRect =
        new Rect(((FrameworkElement)e.ManipulationContainer).RenderSize);

    Rect shapeBounds =
        rectToMove.RenderTransform.TransformBounds(
            new Rect(rectToMove.RenderSize));

    // Check if the rectangle is completely in the window.
    // If it is not and intertia is occuring, stop the manipulation.
    if (e.IsInertial && !containingRect.Contains(shapeBounds))
    {
        e.Complete();
    }


    e.Handled = true;
}

.NET Framework
Available since 4.0
Silverlight
Available since 4.0
Windows Phone Silverlight
Available since 7.0
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