Manipulation Methods

.NET Framework (current version)
 
System_CAPS_noteNote

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Namespace:   System.Windows.Input
Assembly:  PresentationCore (in PresentationCore.dll)

NameDescription
System_CAPS_pubmethodSystem_CAPS_staticAddManipulator(UIElement, IManipulator)

Associates a IManipulator object with the specified element.

System_CAPS_pubmethodSystem_CAPS_staticCompleteManipulation(UIElement)

Completes the active manipulation on the specified element. When called, manipulation input is no longer tracked and inertia on the specified element stops.

System_CAPS_pubmethodSystem_CAPS_staticGetManipulationContainer(UIElement)

Gets the container that defines the coordinates for the manipulation.

System_CAPS_pubmethodSystem_CAPS_staticGetManipulationMode(UIElement)

Gets the ManipulationModes for the specified element.

System_CAPS_pubmethodSystem_CAPS_staticGetManipulationPivot(UIElement)

Returns an object that describes how a rotation occurs with one point of user input.

System_CAPS_pubmethodSystem_CAPS_staticIsManipulationActive(UIElement)

Gets a value that indicates whether a manipulation is associated with the specified element.

System_CAPS_pubmethodSystem_CAPS_staticRemoveManipulator(UIElement, IManipulator)

Removes the association between the specified IManipulator object and the element.

System_CAPS_pubmethodSystem_CAPS_staticSetManipulationContainer(UIElement, IInputElement)

Sets the element that defines the coordinates for the manipulation of the specified element.

System_CAPS_pubmethodSystem_CAPS_staticSetManipulationMode(UIElement, ManipulationModes)

Sets the mode of manipulation for the specified element.

System_CAPS_pubmethodSystem_CAPS_staticSetManipulationParameter(UIElement, ManipulationParameters2D)

Adds parameters to the manipulation of the specified element.

System_CAPS_pubmethodSystem_CAPS_staticSetManipulationPivot(UIElement, ManipulationPivot)

Sets the pivot of the single-point manipulation of the specified element.

System_CAPS_pubmethodSystem_CAPS_staticStartInertia(UIElement)

Stops the manipulation and begins inertia on the specified element.

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