Abstract class that represents a keyboard device.
Assembly: PresentationCore (in PresentationCore.dll)
Thetype exposes the following members.
|ActiveSource||Gets the PresentationSource that is reporting input for this device. (Overrides InputDevice.ActiveSource.)|
|DefaultRestoreFocusMode||Gets or sets the behavior of Windows Presentation Foundation (WPF) when restoring focus.|
|Dispatcher||Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)|
|FocusedElement||Gets the element that has keyboard focus.|
|Modifiers||Gets the set of ModifierKeys which are currently pressed.|
|Target||Gets the specified IInputElement that input from this device is sent to. (Overrides InputDevice.Target.)|
|CheckAccess||Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)|
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|Focus||Sets keyboard focus on the specified IInputElement.|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetKeyStates||Gets the set of key states for the specified Key.|
|GetKeyStatesFromSystem||When overridden in a derived class, obtains the KeyStates for the specified Key.|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|IsKeyDown||Determines whether the specified Key is in the down state.|
|IsKeyToggled||Determines whether the specified Key is in the toggled state.|
|IsKeyUp||Determines whether the specified Key is in the up state.|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|VerifyAccess||Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)|
The supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.
The Keyboard class delegates to the appropriate .