GestureRecognizer Class

GestureRecognizer Class

 

Recognizes ink gestures.

Namespace:   System.Windows.Ink
Assembly:  PresentationCore (in PresentationCore.dll)

System.Object
  System.Windows.Threading.DispatcherObject
    System.Windows.DependencyObject
      System.Windows.Ink.GestureRecognizer

public sealed class GestureRecognizer : DependencyObject, IDisposable

NameDescription
System_CAPS_pubmethodGestureRecognizer()

Initializes a new instance of the GestureRecognizer class.

System_CAPS_pubmethodGestureRecognizer(IEnumerable<ApplicationGesture>)

Initializes a new instance of the GestureRecognizer class.

NameDescription
System_CAPS_pubpropertyDependencyObjectType

Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.)

System_CAPS_pubpropertyDispatcher

Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)

System_CAPS_pubpropertyIsRecognizerAvailable

Gets a Boolean that indicates whether the gesture recognizer is available on the user's system.

System_CAPS_pubpropertyIsSealed

Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)

NameDescription
System_CAPS_pubmethodCheckAccess()

Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

System_CAPS_pubmethodClearValue(DependencyProperty)

Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodClearValue(DependencyPropertyKey)

Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)

System_CAPS_pubmethodCoerceValue(DependencyProperty)

Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodDispose()

Releases all resources used by the GestureRecognizer.

System_CAPS_pubmethodEquals(Object)

Determines whether a provided DependencyObject is equivalent to the current DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodGetEnabledGestures()

Gets the gestures that the GestureRecognizer recognizes.

System_CAPS_pubmethodGetHashCode()

Gets a hash code for this DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodGetLocalValueEnumerator()

Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_pubmethodGetValue(DependencyProperty)

Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodInvalidateProperty(DependencyProperty)

Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)

System_CAPS_pubmethodReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)

System_CAPS_pubmethodRecognize(StrokeCollection)

Looks for gestures in the specified StrokeCollection.

System_CAPS_pubmethodSetCurrentValue(DependencyProperty, Object)

Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetEnabledGestures(IEnumerable<ApplicationGesture>)

Sets the application gestures that the GestureRecognizer recognizes.

System_CAPS_pubmethodSetValue(DependencyProperty, Object)

Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyPropertyKey, Object)

Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)

System_CAPS_protmethodShouldSerializeProperty(DependencyProperty)

Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

System_CAPS_pubmethodVerifyAccess()

Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

A GestureRecognizer identifies an ink gesture. You can set the GestureRecognizer to recognize all or a subset of application gestures. To set the GestureRecognizer to recognize a subset of the available gestures, pass an ApplicationGesture array to the constructor or use the SetEnabledGestures method. To determine whether a StrokeCollection contains a gesture, call the Recognize method.

You cannot use this class in XAML.

The following example demonstrates how to determine whether a Stroke is a ScratchOut gesture.

private bool InterpretScratchoutGesture(Stroke stroke)
{
    // Attempt to instantiate a recognizer for scratchout gestures.
    ApplicationGesture[] gestures = {ApplicationGesture.ScratchOut};
    GestureRecognizer recognizer = new GestureRecognizer(gestures);

    if (!recognizer.IsRecognizerAvailable)
        return false;

    // Determine if the stroke was a scratchout gesture.
    StrokeCollection gestureStrokes = new StrokeCollection();
    gestureStrokes.Add(stroke);

    ReadOnlyCollection<GestureRecognitionResult> results = recognizer.Recognize(gestureStrokes);

    if (results.Count == 0)
        return false;

    // Results are returned sorted in order strongest-to-weakest; 
    // we need only analyze the first (strongest) result.
    if (results[0].ApplicationGesture == ApplicationGesture.ScratchOut &&
          results[0].RecognitionConfidence == RecognitionConfidence.Strong)
    {
        // Use the scratchout stroke to perform hit-testing and 
        // erase existing strokes, as necessary.
        return true;
    }
    else
    {
        // Not a gesture: display the stroke normally.
        return false;
    }
}

.NET Framework
Available since 3.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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