OpenFileDialog Class
Assembly: System.Windows.Forms (in system.windows.forms.dll)
This class allows you to check whether a file exists and to open it. The ShowReadOnly property determines whether a read-only check box appears in the dialog box. The ReadOnlyChecked property indicates whether the read-only check box is checked.
Most of the functionality for this class is found in the FileDialog class.
If you want to give the user the ability to select a folder instead of a file, use FolderBrowserDialog instead.
The following code example creates an OpenFileDialog, sets several properties, and displays the dialog box using the CommonDialog.ShowDialog method. The example requires a form with a Button placed on it and the System.IO namespace added to it.
private: void button1_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ ) { Stream^ myStream; OpenFileDialog^ openFileDialog1 = gcnew OpenFileDialog; openFileDialog1->InitialDirectory = "c:\\"; openFileDialog1->Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"; openFileDialog1->FilterIndex = 2; openFileDialog1->RestoreDirectory = true; if ( openFileDialog1->ShowDialog() == ::DialogResult::OK ) { if ( (myStream = openFileDialog1->OpenFile()) != nullptr ) { // Insert code to read the stream here. myStream->Close(); } } }
protected void button1_Click(Object sender, System.EventArgs e)
{
Stream myStream;
OpenFileDialog openFileDialog1 = new OpenFileDialog();
openFileDialog1.set_InitialDirectory("c:\\");
openFileDialog1.set_Filter(
"txt files (*.txt)|*.txt|All files (*.*)|*.*");
openFileDialog1.set_FilterIndex(2);
openFileDialog1.set_RestoreDirectory(true);
if (openFileDialog1.ShowDialog().Equals(get_DialogResult().OK)) {
if ((myStream = openFileDialog1.OpenFile()) != null) {
// Insert code to read the stream here.
myStream.Close();
}
}
} //button1_Click
System.MarshalByRefObject
System.ComponentModel.Component
System.Windows.Forms.CommonDialog
System.Windows.Forms.FileDialog
System.Windows.Forms.OpenFileDialog
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.