Gets or sets the size of the images in the image list.
Assembly: System.Windows.Forms (in System.Windows.Forms.dll)
Setting theproperty prior to adding images to the image collection causes the images to be resized to the image size specified.
When you set the Handle for the image list is recreated.property to a new value, the
Because setting the Images property. When the handle for the ImageList has been created, setting the ColorDepth or properties in code, after setting the Images property, will cause the collection of images set for the Images property to be deleted.property causes the handle to be recreated, you should set prior to setting the
The following code example demonstrates constructing an ImageList, adding images to the Images property, setting the property, and using the Draw method. To run this example, place it in a form containing a button named Button1. The example assumes the existence of FeatherTexture.bmp and Gone Fishing.bmp at c:\Windows\. Change the example accordingly if the bitmaps do not exist on your system, or exist at another location.
Friend WithEvents ImageList1 As System.Windows.Forms.ImageList ' Create an ImageList Object, populate it, and display ' the images it contains. Private Sub Button1_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click ' Construct the ImageList. ImageList1 = New ImageList ' Set the ImageSize property to a larger size ' (the default is 16 x 16). ImageList1.ImageSize = New Size(112, 112) ' Add two images to the list. ImageList1.Images.Add(Image.FromFile _ ("c:\windows\FeatherTexture.bmp")) ImageList1.Images.Add _ (Image.FromFile("C:\windows\Gone Fishing.bmp")) Dim count As System.Int32 ' Get a Graphics object from the form's handle. Dim theGraphics As Graphics = Graphics.FromHwnd(Me.Handle) ' Loop through the images in the list, drawing each image. For count = 0 To ImageList1.Images.Count - 1 ImageList1.Draw(theGraphics, New Point(85, 85), count) ' Call Application.DoEvents to force a repaint of the form. Application.DoEvents() ' Call the Sleep method to allow the user to see the image. System.Threading.Thread.Sleep(1000) Next End Sub
Available since 1.1