DrawItemState Enumeration

 

Specifies the state of an item that is being drawn.

This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.

Namespace:   System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)

[FlagsAttribute]
public enum class DrawItemState

Member nameDescription
Checked

The item is checked. Only menu controls use this value.

ComboBoxEdit

The item is the editing portion of a ComboBox.

Default

The item is in its default visual state.

Disabled

The item is unavailable.

Focus

The item has focus.

Grayed

The item is grayed. Only menu controls use this value.

HotLight

The item is being hot-tracked, that is, the item is highlighted as the mouse pointer passes over it.

Inactive

The item is inactive.

NoAccelerator

The item displays without a keyboard accelerator.

NoFocusRect

The item displays without the visual cue that indicates it has focus.

None

The item currently has no state.

Selected

The item is selected.

This enumeration is used by members such as DrawItemEventArgs::State.

The following code example demonstrates using the Graphics property to perform custom drawing of the items in a ListBox.

public ref class Form1: public System::Windows::Forms::Form
{
private:
   System::Windows::Forms::ListBox^ listBox1;
   System::ComponentModel::Container^ components;

public:
   ~Form1()
   {
      if ( components != nullptr )
      {
         delete components;
      }
   }

private:

   /// <summary>
   /// Required method for Designer support - do not modify
   /// the contents of this method with the code editor.
   /// </summary>
   void InitializeComponent()
   {
      this->listBox1 = gcnew System::Windows::Forms::ListBox;
      this->SuspendLayout();

      // 
      // listBox1
      // 
      this->listBox1->DrawMode = System::Windows::Forms::DrawMode::OwnerDrawVariable;
      this->listBox1->Location = System::Drawing::Point( 16, 48 );
      this->listBox1->Name = "listBox1";
      this->listBox1->SelectionMode = System::Windows::Forms::SelectionMode::MultiExtended;
      this->listBox1->Size = System::Drawing::Size( 256, 134 );
      this->listBox1->TabIndex = 0;
      this->listBox1->MeasureItem += gcnew System::Windows::Forms::MeasureItemEventHandler( this, &Form1::listBox1_MeasureItem );
      this->listBox1->DrawItem += gcnew System::Windows::Forms::DrawItemEventHandler( this, &Form1::listBox1_DrawItem );

      // 
      // Form1
      // 
      this->ClientSize = System::Drawing::Size( 292, 273 );
      array<System::Windows::Forms::Control^>^temp0 = {this->listBox1};
      this->Controls->AddRange( temp0 );
      this->Name = "Form1";
      this->Text = "Form1";
      this->ResumeLayout( false );
   }

   void listBox1_MeasureItem( Object^ /*sender*/, MeasureItemEventArgs^ e )
   {
      System::Drawing::Font^ font = (dynamic_cast<ListBoxFontItem^>(listBox1->Items[ e->Index ]))->Font;
      SizeF stringSize = e->Graphics->MeasureString( font->Name, font );

      // Set the height and width of the item
      e->ItemHeight = (int)stringSize.Height;
      e->ItemWidth = (int)stringSize.Width;
   }

   // For efficiency, cache the brush to use for drawing.
   SolidBrush^ foreColorBrush;
   void listBox1_DrawItem( Object^ /*sender*/, DrawItemEventArgs^ e )
   {
      Brush^ brush;

      // Create the brush using the ForeColor specified by the DrawItemEventArgs
      if ( foreColorBrush == nullptr )
            foreColorBrush = gcnew SolidBrush( e->ForeColor );
      else
      if ( foreColorBrush->Color != e->ForeColor )
      {
         // The control's ForeColor has changed, so dispose of the cached brush and
         // create a new one.
         delete foreColorBrush;
         foreColorBrush = gcnew SolidBrush( e->ForeColor );
      }

      // Select the appropriate brush depending on if the item is selected.
      // Since State can be a combinateion (bit-flag) of enum values, you can't use
      // "==" to compare them.
      if ( (e->State & DrawItemState::Selected) == DrawItemState::Selected )
            brush = SystemBrushes::HighlightText;
      else
            brush = foreColorBrush;

      // Perform the painting.
      System::Drawing::Font^ font = (dynamic_cast<ListBoxFontItem^>(listBox1->Items[ e->Index ]))->Font;
      e->DrawBackground();
      e->Graphics->DrawString( font->Name, font, brush, e->Bounds );
      e->DrawFocusRectangle();
   }

public:

   /// <summary>
   ///  A wrapper class for use with storing Fonts in a ListBox.  Since ListBox uses the
   ///  ToString() of its items for the text it displays, this class is needed to return
   ///  the name of the font, rather than its ToString() value.
   /// </summary>
   ref class ListBoxFontItem
   {
   public:
      System::Drawing::Font^ Font;
      ListBoxFontItem( System::Drawing::Font^ f )
      {
         Font = f;
      }

      virtual String^ ToString() override
      {
         return Font->Name;
      }
   };
};

[STAThread]
int main()
{
   Application::Run( gcnew Form1 );
}

.NET Framework
Available since 1.1
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