Provides a user interface for selecting a file name.
Assembly: System.Design (in System.Design.dll)
|EditValue(ITypeDescriptorContext, IServiceProvider, Object)|
Edits the specified object using the editor style provided by the GetEditStyle method.(Overrides UITypeEditor.EditValue(ITypeDescriptorContext, IServiceProvider, Object).)
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Indicates whether this editor supports painting a representation of an object's value.(Inherited from UITypeEditor.)
Indicates whether the specified context supports painting a representation of an object's value within the specified context.(Inherited from UITypeEditor.)
Initializes the open file dialog when it is created.
|PaintValue(Object, Graphics, Rectangle)|
Paints a representation of the value of the specified object to the specified canvas.(Inherited from UITypeEditor.)
Returns a string that represents the current object.(Inherited from Object.)
provides a file selection dialog box for file name selection and editing.
Notes to Inheritors:
You may inherit from this class to provide your own title for the dialog and your own file list filter extensions.
The following code example uses an EditorAttribute to associate the with a property.
Available since 1.1
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.