Adorner Class
Manages a collection of user-interface related Glyph objects. This class cannot be inherited.
Assembly: System.Design (in System.Design.dll)
| Name | Description | |
|---|---|---|
![]() | Adorner() | Initializes a new instance of the Adorner class. |
| Name | Description | |
|---|---|---|
![]() | BehaviorService | Gets or sets the BehaviorService associated with the Adorner. |
![]() | Enabled | Gets or sets a value indicating if the Adorner is enabled. |
![]() | Glyphs | Gets the Glyph collection. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | Invalidate() | Forces the BehaviorService to refresh its adorner window. |
![]() | Invalidate(Rectangle) | Forces the BehaviorService to refresh its adorner window within the given Rectangle. |
![]() | Invalidate(Region^) | Forces the BehaviorService to refresh its adorner window within the given Region. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
Each Adorner can be enabled and disabled. Only enabled Adorner objects will receive hit test and paint messages from the BehaviorService. An Adorner can be viewed as a proxy between user-interface related elements, which consist of all Glyph objects, and the BehaviorService.
For more information, see Behavior Service Overview.
The following code example demonstrates how the Adorner class interacts with the Glyph and BehaviorService classes. This code example is part of a larger example provided for the BehaviorService class.
Available since 2.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

