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Control::WndProc Method

Processes Windows messages.

Namespace:  System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)

[SecurityPermissionAttribute(SecurityAction::InheritanceDemand, Flags = SecurityPermissionFlag::UnmanagedCode)]
[SecurityPermissionAttribute(SecurityAction::LinkDemand, Flags = SecurityPermissionFlag::UnmanagedCode)]
protected:
virtual void WndProc(
	Message% m
)

Parameters

m
Type: System.Windows.Forms::Message%

The Windows Message to process.

All messages are sent to the WndProc method after getting filtered through the PreProcessMessage method.

The WndProc method corresponds exactly to the Windows WindowProc function. For more information about processing Windows messages, see the WindowProc function.

Notes to Inheritors:

Inheriting controls should call the base class's WndProc method to process any messages that they do not handle.

The following code example demonstrates overriding the WndProc method to handle operating system messages identified in the Message structure. The WM_ACTIVATEAPP operating system message is handled in this example to know when another application is becoming active. Refer to the MSDN library at http://msdn.microsoft.com/library to understand the available Message::Msg, Message::LParam, and Message::WParam values. Actual constant values can be found in the Windows.h header file included in the Windows SDK, which is available in the MSDN library at http://msdn.microsoft.com/library.

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;

namespace csTempWindowsApplication1
{
   public ref class Form1: public System::Windows::Forms::Form
   {
   private:

      // Constant value was found in the "windows.h" header file.
      static const Int32 WM_ACTIVATEAPP = 0x001C;
      Boolean appActive;

   public:
      Form1()
      {
         appActive = true;
         this->Size = System::Drawing::Size( 300, 300 );
         this->Text = "Form1";
         this->Font = gcnew System::Drawing::Font( "Microsoft Sans Serif",18.0F,System::Drawing::FontStyle::Bold,System::Drawing::GraphicsUnit::Point,((System::Byte)(0)) );
      }


   protected:
      virtual void OnPaint( PaintEventArgs^ e ) override
      {

         // Paint a string in different styles depending on whether the 
         // application is active. 
         if ( appActive )
         {
            e->Graphics->FillRectangle( SystemBrushes::ActiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is active", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
         else
         {
            e->Graphics->FillRectangle( SystemBrushes::InactiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is Inactive", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
      }


      [SecurityPermission(SecurityAction::Demand, Flags=SecurityPermissionFlag::UnmanagedCode)]
      virtual void WndProc( Message% m ) override
      {

         // Listen for operating system messages. 
         switch ( m.Msg )
         {
            case WM_ACTIVATEAPP:

               // The WParam value identifies what is occurring.
               appActive = (int)m.WParam != 0;

               // Invalidate to get new text painted. 
               this->Invalidate();
               break;
         }
         Form::WndProc( m );
      }

   };

}


[STAThread]
int main()
{
   Application::Run( gcnew csTempWindowsApplication1::Form1 );
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
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