ComboBox::WndProc Method (Message%)

 
System_CAPS_noteNote

The .NET API Reference documentation has a new home. Visit the .NET API Browser on docs.microsoft.com to see the new experience.

Processes Windows messages.

Namespace:   System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)

protected:
[SecurityPermissionAttribute(SecurityAction::LinkDemand, Flags = SecurityPermissionFlag::UnmanagedCode)]
virtual void WndProc(
	Message% m
) override

Parameters

m
Type: System.Windows.Forms::Message%

The Windows Message to process.

All messages are sent to the WndProc method after getting filtered through the PreProcessMessage method.

The WndProc method corresponds exactly to the Windows WindowProc function. For more information about processing Windows messages, see the WindowProc function documentation in the Windows Platform SDK reference located in the MSDN library at http://msdn.microsoft.com/library.

Notes to Inheritors:

Inheriting controls should call the base class's WndProc method to process any messages that they do not handle.

The following code example demonstrates overriding the WndProc method to handle operating system messages identified in the Message structure. The WM_ACTIVATEAPP operating system message is handled in this example to know when another application is becoming active. Refer to the Platform SDK documentation reference located in the MSDN library at http://msdn.microsoft.com/library to understand the available Message::Msg, Message::LParam, and Message::WParam values. Actual constant values can be found in the Windows.h header file included in the Platform SDK (Core SDK section) download, which is also available in the MSDN library at http://msdn.microsoft.com/library.

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;

namespace csTempWindowsApplication1
{
   public ref class Form1: public System::Windows::Forms::Form
   {
   private:

      // Constant value was found in the "windows.h" header file.
      static const Int32 WM_ACTIVATEAPP = 0x001C;
      Boolean appActive;

   public:
      Form1()
      {
         appActive = true;
         this->Size = System::Drawing::Size( 300, 300 );
         this->Text = "Form1";
         this->Font = gcnew System::Drawing::Font( "Microsoft Sans Serif",18.0F,System::Drawing::FontStyle::Bold,System::Drawing::GraphicsUnit::Point,((System::Byte)(0)) );
      }


   protected:
      virtual void OnPaint( PaintEventArgs^ e ) override
      {

         // Paint a string in different styles depending on whether the
         // application is active.
         if ( appActive )
         {
            e->Graphics->FillRectangle( SystemBrushes::ActiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is active", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
         else
         {
            e->Graphics->FillRectangle( SystemBrushes::InactiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is Inactive", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
      }


      [SecurityPermission(SecurityAction::Demand, Flags=SecurityPermissionFlag::UnmanagedCode)]
      virtual void WndProc( Message% m ) override
      {

         // Listen for operating system messages.
         switch ( m.Msg )
         {
            case WM_ACTIVATEAPP:

               // The WParam value identifies what is occurring.
               appActive = (int)m.WParam != 0;

               // Invalidate to get new text painted.
               this->Invalidate();
               break;
         }
         Form::WndProc( m );
      }

   };

}


[STAThread]
int main()
{
   Application::Run( gcnew csTempWindowsApplication1::Form1 );
}

SecurityPermission

for inheriting classes to call unmanaged code. Associated enumeration: SecurityPermissionFlag::UnmanagedCode.

.NET Framework
Available since 1.1
Return to top
Show: