CheckedListBox::ThreeDCheckBoxes Property
.NET Framework (current version)
Gets or sets a value indicating whether the check boxes have a System.Windows.Forms::ButtonState of Flat or Normal.
Assembly: System.Windows.Forms (in System.Windows.Forms.dll)
Property Value
Type: System::Booleantrue if the check box has a flat appearance; otherwise, false. The default is true.
The following code example demonstrates initializing a CheckedListBox control by setting the CheckOnClick, SelectionMode, and ThreeDCheckBoxes properties. The example populates the CheckedListBox with controls and sets the DisplayMember to the Control::Name property of the control.
To run the example, paste the following code in a form containing a CheckedListBox named CheckedListBox1 and call the InitializeCheckListBox method from the form's constructor or Load method.
// This method initializes CheckedListBox1 with a list of all // the controls on the form. It sets the selection mode // to single selection and allows selection with a single click. // It adds itself to the list before adding itself to the form. internal: System::Windows::Forms::CheckedListBox^ CheckedListBox1; private: void InitializeCheckedListBox() { this->CheckedListBox1 = gcnew CheckedListBox; this->CheckedListBox1->Location = System::Drawing::Point( 40, 90 ); this->CheckedListBox1->CheckOnClick = true; this->CheckedListBox1->Name = "CheckedListBox1"; this->CheckedListBox1->Size = System::Drawing::Size( 120, 94 ); this->CheckedListBox1->TabIndex = 1; this->CheckedListBox1->SelectionMode = SelectionMode::One; this->CheckedListBox1->ThreeDCheckBoxes = true; System::Collections::IEnumerator^ myEnum = this->Controls->GetEnumerator(); while ( myEnum->MoveNext() ) { Control^ aControl = safe_cast<Control^>(myEnum->Current); this->CheckedListBox1->Items->Add( aControl, false ); } this->CheckedListBox1->DisplayMember = "Name"; this->CheckedListBox1->Items->Add( CheckedListBox1 ); this->Controls->Add( this->CheckedListBox1 ); }
.NET Framework
Available since 1.1
Available since 1.1
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