Glyphs::DeviceFontName Property

 

Gets or sets the specific device font for which the Glyphs object has been optimized.

Namespace:   System.Windows.Documents
Assembly:  PresentationFramework (in PresentationFramework.dll)

public:
property String^ DeviceFontName {
	String^ get();
	void set(String^ value);
}

Property Value

Type: System::String^

A String value that represents the name of the device font.

When a Glyphs is rendered on a device that has built-in support for the named device font, the Glyphs should be rendered using a device specific mechanism for selecting that font, and by sending Unicode code points rather than glyph indices. When rendering onto a device that does not include built-in support for the named device font, DeviceFontName should be ignored.

Identifier field

DeviceFontNameProperty

Metadata properties set to true

AffectsRender

.NET Framework
Available since 3.0
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