HierarchicalVirtualizationConstraints Structure
Specifies the sizes of a control's viewport and cache. This structure is used by the IHierarchicalVirtualizationAndScrollInfo interface.
Assembly: PresentationFramework (in PresentationFramework.dll)
| Name | Description | |
|---|---|---|
![]() | HierarchicalVirtualizationConstraints(VirtualizationCacheLength, VirtualizationCacheLengthUnit, Rect) | Initializes a new instance of the HierarchicalVirtualizationConstraints class. |
| Name | Description | |
|---|---|---|
![]() | CacheLength | Gets the size of the cache before and after the viewport. |
![]() | CacheLengthUnit | Gets the type of unit that is used by the CacheLength property. |
![]() | Viewport | Gets the area that displays the items of the control. |
| Name | Description | |
|---|---|---|
![]() | Equals(HierarchicalVirtualizationConstraints) | Returns a value that indicates whether the specified HierarchicalVirtualizationConstraints is equal to this HierarchicalVirtualizationConstraints. |
![]() | Equals(Object^) | Returns a value that indicates whether the specified object is equal to this HierarchicalVirtualizationConstraints.(Overrides ValueType::Equals(Object^).) |
![]() | GetHashCode() | Gets a hash code for this HierarchicalVirtualizationConstraints.(Overrides ValueType::GetHashCode().) |
![]() | GetType() | |
![]() | ToString() | Returns the fully qualified type name of this instance.(Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
![]() ![]() | Equality(HierarchicalVirtualizationConstraints, HierarchicalVirtualizationConstraints) | Returns a value that indicates whether the specified HierarchicalVirtualizationConstraints objects are equal. |
![]() ![]() | Inequality(HierarchicalVirtualizationConstraints, HierarchicalVirtualizationConstraints) | Returns a value that indicates whether the specified HierarchicalVirtualizationConstraints objects are unequal. |
Available since 4.5
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.



