This documentation is archived and is not being maintained.
Provides a base class for a user interface to select and edit a connection string property at design time.
The following tables list the members exposed by the ConnectionStringEditor type.
(see also Protected Methods )
|EditValue||Overloaded. Edits the value of the specified object by using the editor style that is indicated by the GetEditStyle method.|
|Equals||Overloaded. Determines whether two Object instances are equal. (inherited from Object)|
|GetEditStyle||Overloaded. Retrieves the editing style that is used with the connection string editor.|
|GetHashCode||Serves as a hash function for a particular type. (inherited from Object)|
|GetPaintValueSupported||Overloaded. Indicates whether this editor supports painting a representation of an object's value. (inherited from UITypeEditor)|
|GetType||Gets the Type of the current instance. (inherited from Object)|
|PaintValue||Overloaded. Paints a representation of the value of an object. (inherited from UITypeEditor)|
|ReferenceEquals||Determines whether the specified Object instances are the same instance. (inherited from Object)|
|ToString||Returns a String that represents the current Object. (inherited from Object)|
|Finalize||Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object)|
|GetProviderName||Returns the provider name for the provided instance of the ConnectionStringEditor class.|
|MemberwiseClone||Creates a shallow copy of the current Object. (inherited from Object)|
|SetProviderName||Puts the provider name on the specified instance of the ConnectionStringEditor class.|