FaultBindingCollection.CopyTo Method

Copies the entire FaultBindingCollection to a compatible one-dimensional array of type FaultBinding, starting at the specified zero-based index of the target array.

Namespace: System.Web.Services.Description
Assembly: System.Web.Services (in system.web.services.dll)

public:
void CopyTo (
	array<FaultBinding^>^ array, 
	int index
)
public void CopyTo (
	FaultBinding[] array, 
	int index
)
public function CopyTo (
	array : FaultBinding[], 
	index : int
)
Not applicable.

Parameters

array

An array of type FaultBinding serving as the destination for the copy action.

index

The zero-based index at which to start placing the copied collection.

The following example demonstrates a typical use of the CopyTo method.

BindingCollection^ myBindingCollection = myServiceDescription->Bindings;
Binding^ myBinding = myBindingCollection[ 0 ];
OperationBindingCollection^ myOperationBindingCollection = myBinding->Operations;
OperationBinding^ myOperationBinding = myOperationBindingCollection[ 0 ];
FaultBindingCollection^ myFaultBindingCollection = myOperationBinding->Faults;

// Reverse the fault bindings order.
if ( myFaultBindingCollection->Count > 1 )
{
   FaultBinding^ myFaultBinding = myFaultBindingCollection[ 0 ];
   array<FaultBinding^>^myFaultBindingArray = gcnew array<FaultBinding^>(myFaultBindingCollection->Count);
   
   // Copy the fault bindings to a temporary array.
   myFaultBindingCollection->CopyTo( myFaultBindingArray, 0 );
   
   // Remove all the fault binding instances in the fault binding collection.
   for ( int i = 0; i < myFaultBindingArray->Length; i++ )
      myFaultBindingCollection->Remove( myFaultBindingArray[ i ] );
   
   // Insert the fault binding instance in the reverse order.
   for ( int i = 0,j = (myFaultBindingArray->Length - 1); i < myFaultBindingArray->Length; i++,j-- )
      myFaultBindingCollection->Insert( i, myFaultBindingArray[ j ] );
   
   // Check if the first element in the collection before the reversal is now the last element.
   if ( myFaultBindingCollection->Contains( myFaultBinding ) && myFaultBindingCollection->IndexOf( myFaultBinding ) == (myFaultBindingCollection->Count - 1) )
         
   // Display the WSDL generated to the console.
   myServiceDescription->Write( Console::Out );
   else
         Console::WriteLine( "Error while reversing" );
}

BindingCollection myBindingCollection = myServiceDescription.
    get_Bindings();
Binding myBinding = myBindingCollection.get_Item(0);
OperationBindingCollection myOperationBindingCollection = 
    myBinding.get_Operations();
OperationBinding myOperationBinding = 
    myOperationBindingCollection.get_Item(0);
FaultBindingCollection myFaultBindingCollection = 
    myOperationBinding.get_Faults();

// Reverse the fault bindings order.
if (myFaultBindingCollection.get_Count() > 1) {
    FaultBinding myFaultBinding = myFaultBindingCollection.get_Item(0);
    FaultBinding myFaultBindingArray[] = 
        new FaultBinding[myFaultBindingCollection.get_Count()];

    // Copy the fault bindings to a temporary array.
    myFaultBindingCollection.CopyTo(myFaultBindingArray, 0);

    // Remove all the fault binding instances in the fault binding
    // collection.
    for (int i = 0; i < myFaultBindingArray.length; i++) {
        myFaultBindingCollection.Remove(myFaultBindingArray.
            get_Item(i));
    }

    // Insert the fault binding instance in the reverse order.
    for (int i = 0, j = myFaultBindingArray.length - 1; 
        i < myFaultBindingArray.length; i++, j--) {
        myFaultBindingCollection.Insert(i, myFaultBindingArray.
            get_Item(j));
    }  

    // Check if the first element in the collection before the reversal
    // is now the last element.
    if (myFaultBindingCollection.Contains(myFaultBinding) 
        && myFaultBindingCollection.IndexOf(myFaultBinding) == 
        myFaultBindingCollection.get_Count() - 1) {
        // Display the WSDL generated to the console.
        myServiceDescription.Write(Console.get_Out());
    }
    else {
        Console.WriteLine("Error while reversing");
    }
}

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

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