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.NET Framework 1.1
The methods of the Timer class are listed here. For a complete list of Timer class members, see the Timer Members topic.
|BeginInit||Begins the run-time initialization of a Timer that is used on a form or by another component.|
|Close||Releases the resources used by the Timer.|
|CreateObjRef (inherited from MarshalByRefObject)||Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.|
|Dispose (inherited from Component)||Overloaded. Releases the resources used by the Component.|
|EndInit||Ends the run-time initialization of a Timer that is used on a form or by another component.|
|Equals (inherited from Object)||Overloaded. Determines whether two Object instances are equal.|
|GetHashCode (inherited from Object)||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.|
|GetLifetimeService (inherited from MarshalByRefObject)||Retrieves the current lifetime service object that controls the lifetime policy for this instance.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|InitializeLifetimeService (inherited from MarshalByRefObject)||Obtains a lifetime service object to control the lifetime policy for this instance.|
|Start||Starts raising the Elapsed event by setting Enabled to true.|
|Stop||Stops raising the Elapsed event by setting Enabled to false.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Dispose||Overloaded. Overridden. See Component.Dispose.|
|Finalize (inherited from Component)||Overridden. Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.
In C# and C++, finalizers are expressed using destructor syntax.
|GetService (inherited from Component)||Returns an object that represents a service provided by the Component or by its Container.|
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|