GetEncoder Method

UTF8Encoding::GetEncoder Method ()

 

Obtains an encoder that converts a sequence of Unicode characters into a UTF-8 encoded sequence of bytes.

Namespace:   System.Text
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual Encoder^ GetEncoder() override

Return Value

Type: System.Text::Encoder^

A Encoder that converts a sequence of Unicode characters into a UTF-8 encoded sequence of bytes.

The Encoder::GetBytes method converts sequential blocks of characters into sequential blocks of bytes, in a manner similar to the GetBytes method. However, a Encoder maintains state information between calls so it can correctly encode character sequences that span blocks. The Encoder also preserves trailing characters at the end of data blocks and uses the trailing characters in the next encoding operation. For example, a data block might end with an unmatched high surrogate, and the matching low surrogate might be in the next data block. Therefore, GetDecoder and GetEncoder are useful for network transmission and file operations, because those operations often deal with blocks of data instead of a complete data stream.

If error detection is enabled, that is, the throwOnInvalidCharacters parameter of the constructor is set to true, error detection is also enabled in the Encoder returned by this method. If error detection is enabled and an invalid sequence is encountered, the state of the encoder is undefined and processing must stop.

The following example uses the GetEncoder method to obtain an encoder to convert a sequence of characters into a UTF-8 encoded sequence of bytes.

using namespace System;
using namespace System::Text;
using namespace System::Collections;
int main()
{
   array<Char>^chars = {'a','b','c',L'\u0300',L'\ua0a0'};
   array<Byte>^bytes;
   Encoder^ utf8Encoder = Encoding::UTF8->GetEncoder();
   int byteCount = utf8Encoder->GetByteCount( chars, 2, 3, true );
   bytes = gcnew array<Byte>(byteCount);
   int bytesEncodedCount = utf8Encoder->GetBytes( chars, 2, 3, bytes, 0, true );
   Console::WriteLine( "{0} bytes used to encode characters.", bytesEncodedCount );
   Console::Write( "Encoded bytes: " );
   IEnumerator^ myEnum = bytes->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Byte b = safe_cast<Byte>(myEnum->Current);
      Console::Write( "[{0}]", b );
   }

   Console::WriteLine();
}

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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