UTF32Encoding.GetMaxCharCount Method (Int32)

 

Calculates the maximum number of characters produced by decoding the specified number of bytes.

Namespace:   System.Text
Assembly:  mscorlib (in mscorlib.dll)

public override int GetMaxCharCount(
	int byteCount
)

Parameters

byteCount
Type: System.Int32

The number of bytes to decode.

Return Value

Type: System.Int32

The maximum number of characters produced by decoding the specified number of bytes.

Exception Condition
ArgumentOutOfRangeException

byteCount is less than zero.

-or-

The resulting number of bytes is greater than the maximum number that can be returned as an integer.

DecoderFallbackException

A fallback occurred (see Character Encoding in the .NET Framework for complete explanation)

-and-

DecoderFallback is set to DecoderExceptionFallback.

To calculate the exact array size required by GetChars to store the resulting characters, you call the GetCharCount method. To calculate the maximum array size, you call the GetMaxCharCount method. The GetCharCount method generally allocates less memory, while the GetMaxCharCount method generally executes faster.

GetMaxCharCount is a worst-case number, including the worst case for the currently selected DecoderFallback. If a fallback is chosen with a potentially large string, GetMaxCharCount can return large values.

In most cases, this method returns reasonable numbers for small strings. For large strings, you might have to choose between using very large buffers and catching errors in the rare case that a more reasonable buffer is exceeded. You might also want to consider a different approach and use GetCharCount or Convert.

GetMaxCharCount has no relationship to GetBytes. If you need a similar function to use with GetBytes, use GetMaxByteCount.

System_CAPS_noteNote

GetMaxCharCount(N) is not necessarily the same value as N* GetMaxCharCount(1).

The following example encodes a string into an array of bytes, and then decodes the bytes into an array of characters.

using System;
using System.Text;

public class SamplesUTF32Encoding  {

   public static void Main()  {

      // Create two instances of UTF32Encoding: one with little-endian byte order and one with big-endian byte order.
      UTF32Encoding u32LE = new UTF32Encoding( false, true, true );
      UTF32Encoding u32BE = new UTF32Encoding( true, true, true );


      // Create byte arrays from the same string containing the following characters:
      //    Latin Small Letter Z (U+007A)
      //    Latin Small Letter A (U+0061)
      //    Combining Breve (U+0306)
      //    Latin Small Letter AE With Acute (U+01FD)
      //    Greek Small Letter Beta (U+03B2)
      //    a high-surrogate value (U+D8FF)
      //    a low-surrogate value (U+DCFF)
      String myStr = "za\u0306\u01FD\u03B2\uD8FF\uDCFF";

      // barrBE uses the big-endian byte order.
      byte[] barrBE = new byte[u32BE.GetByteCount( myStr )];
      u32BE.GetBytes( myStr, 0, myStr.Length, barrBE, 0 );

      // barrLE uses the little-endian byte order.
      byte[] barrLE = new byte[u32LE.GetByteCount( myStr )];
      u32LE.GetBytes( myStr, 0, myStr.Length, barrLE, 0 );


      // Get the char counts and decode the byte arrays.
      Console.Write( "BE array with BE encoding : " );
      PrintCountsAndChars( barrBE, u32BE );
      Console.Write( "LE array with LE encoding : " );
      PrintCountsAndChars( barrLE, u32LE );


      // Decode the byte arrays using an encoding with a different byte order.
      Console.Write( "BE array with LE encoding : " );
      try  {
         PrintCountsAndChars( barrBE, u32LE );
      }
      catch ( System.ArgumentException e )  {
         Console.WriteLine( e.Message );
      }

      Console.Write( "LE array with BE encoding : " );
      try  {
         PrintCountsAndChars( barrLE, u32BE );
      }
      catch ( System.ArgumentException e )  {
         Console.WriteLine( e.Message );
      }

   }


   public static void PrintCountsAndChars( byte[] bytes, Encoding enc )  {

      // Display the name of the encoding used.
      Console.Write( "{0,-25} :", enc.ToString() );

      // Display the exact character count.
      int iCC  = enc.GetCharCount( bytes );
      Console.Write( " {0,-3}", iCC );

      // Display the maximum character count.
      int iMCC = enc.GetMaxCharCount( bytes.Length );
      Console.Write( " {0,-3} :", iMCC );

      // Decode the bytes and display the characters.
      char[] chars = new char[iCC];
      enc.GetChars( bytes, 0, bytes.Length, chars, 0 );
      Console.WriteLine( chars );

   }

}

Universal Windows Platform
Available since 10
.NET Framework
Available since 2.0
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