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StringBuilder::Capacity Property

Gets or sets the maximum number of characters that can be contained in the memory allocated by the current instance.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

public:
property int Capacity {
	int get ();
	void set (int value);
}

Property Value

Type: System::Int32
The maximum number of characters that can be contained in the memory allocated by the current instance. Its value can range from Length to MaxCapacity.

ExceptionCondition
ArgumentOutOfRangeException

The value specified for a set operation is less than the current length of this instance.

-or-

The value specified for a set operation is greater than the maximum capacity.

Capacity does not affect the string value of the current instance. Capacity can be decreased as long as it is not less than Length.

The StringBuilder dynamically allocates more space when required and increases Capacity accordingly. For performance reasons, a StringBuilder might allocate more memory than needed. The amount of memory allocated is implementation-specific.

The following example demonstrates the Capacity property.

using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb1 = gcnew StringBuilder( "abc" );
   StringBuilder^ sb2 = gcnew StringBuilder( "abc",16 );
   Console::WriteLine();
   Console::WriteLine( "a1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "a2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "a3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "a4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Ensure sb1 has a capacity of at least 50 characters." );
   sb1->EnsureCapacity( 50 );
   Console::WriteLine();
   Console::WriteLine( "b1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "b2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "b3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "b4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Set the length of sb1 to zero." );
   Console::WriteLine( "Set the capacity of sb2 to 51 characters." );
   sb1->Length = 0;
   sb2->Capacity = 51;
   Console::WriteLine();
   Console::WriteLine( "c1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "c2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "c3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "c4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
}

/*
The example displays the following output:

a1) sb1->Length = 3, sb1->Capacity = 16
a2) sb2->Length = 3, sb2->Capacity = 16
a3) sb1 = "abc", sb2 = "abc"
a4) sb1 equals sb2: True

Ensure sb1 has a capacity of at least 50 characters.

b1) sb1->Length = 3, sb1->Capacity = 50
b2) sb2->Length = 3, sb2->Capacity = 16
b3) sb1 = "abc", sb2 = "abc"
b4) sb1 equals sb2: False

Set the length of sb1 to zero.
Set the capacity of sb2 to 51 characters.

c1) sb1->Length = 0, sb1->Capacity = 50
c2) sb2->Length = 3, sb2->Capacity = 51
c3) sb1 = "", sb2 = "abc"
c4) sb1 equals sb2: False
*/

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

XNA Framework

Supported in: 3.0, 2.0, 1.0

Portable Class Library

Supported in: Portable Class Library

Supported in: Windows Phone 8.1

Supported in: Windows Phone Silverlight 8.1

Supported in: Windows Phone Silverlight 8
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