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Append Method

StringBuilder.Append Method

Appends the string representation of a specified object to this instance.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Boolean) Appends the string representation of a specified Boolean value to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Byte) Appends the string representation of a specified 8-bit unsigned integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Char) Appends the string representation of a specified Unicode character to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Char[]) Appends the string representation of the Unicode characters in a specified array to this instance.
Public method Supported by Portable Class Library Append(Decimal) Appends the string representation of a specified decimal number to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Double) Appends the string representation of a specified double-precision floating-point number to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Int16) Appends the string representation of a specified 16-bit signed integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Int32) Appends the string representation of a specified 32-bit signed integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Int64) Appends the string representation of a specified 64-bit signed integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Object) Appends the string representation of a specified object to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(SByte) Appends the string representation of a specified 8-bit signed integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Single) Appends the string representation of a specified single-precision floating-point number to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(String) Appends a copy of the specified string to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(UInt16) Appends the string representation of a specified 16-bit unsigned integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(UInt32) Appends the string representation of a specified 32-bit unsigned integer to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(UInt64) Appends the string representation of a specified 64-bit unsigned integer to this instance.
Public method Append(Char*, Int32) Appends an array of Unicode characters starting at a specified address to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Char, Int32) Appends a specified number of copies of the string representation of a Unicode character to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(Char[], Int32, Int32) Appends the string representation of a specified subarray of Unicode characters to this instance.
Public method Supported by the XNA Framework Supported by Portable Class Library Append(String, Int32, Int32) Appends a copy of a specified substring to this instance.
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