Prosody Class
Represents a collection of settings for voice properties such as Pitch, Rate and Volume.
Assembly: System.Speech (in System.Speech.dll)
| Name | Description | |
|---|---|---|
![]() | Prosody() | Constructs a new instance of the Prosody class. |
| Name | Description | |
|---|---|---|
![]() | Duration | Gets or sets the duration of the TextFragment in milliseconds. |
![]() | Pitch | Gets or sets the baseline pitch of the TextFragment. |
![]() | Range | Gets or sets the pitch range of the TextFragment. |
![]() | Rate | Gets or sets the speaking rate of the TextFragment. |
![]() | Volume | Gets or sets the speaking volume (loudness) of the TextFragment. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetContourPoints() | Returns an array containing the ContourPoints of the TextFragment. |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | SetContourPoints(array<ContourPoint>^) | Sets the ContourPoints of the TextFragment. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
The Prosody class represents a collection of voice properties on a FragmentState object. The FragmentState object is returned in the State property on a TextFragment object.
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


