Gets or sets a value that specifies the maximum size, in bytes, of the buffer used to store messages in memory.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
If you receive more data than you can buffer, the data that exceeds the buffer size remains on the underlying socket until your buffer has room for the rest of the data.
Available since 8
Available since 3.0
Portable Class Library
Supported in: portable .NET platforms