IContextChannel Methods
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IContextChannel Methods

 

Namespace:   System.ServiceModel
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

NameDescription
System_CAPS_pubmethodAbort()

Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)

System_CAPS_pubmethodBeginClose(AsyncCallback, Object)

Begins an asynchronous operation to close a communication object.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodBeginClose(TimeSpan, AsyncCallback, Object)

Begins an asynchronous operation to close a communication object with a specified timeout.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodBeginOpen(AsyncCallback, Object)

Begins an asynchronous operation to open a communication object.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodBeginOpen(TimeSpan, AsyncCallback, Object)

Begins an asynchronous operation to open a communication object within a specified interval of time.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodClose()

Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)

System_CAPS_pubmethodClose(TimeSpan)

Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)

System_CAPS_pubmethodEndClose(IAsyncResult)

Completes an asynchronous operation to close a communication object.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodEndOpen(IAsyncResult)

Completes an asynchronous operation to open a communication object.(Inherited from ICommunicationObject.)

System_CAPS_pubmethodGetProperty<T>()

Returns a typed object requested, if present, from the appropriate layer in the channel stack.(Inherited from IChannel.)

System_CAPS_pubmethodOpen()

Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)

System_CAPS_pubmethodOpen(TimeSpan)

Causes a communication object to transition from the created state into the opened state within a specified interval of time.(Inherited from ICommunicationObject.)

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