ICommunicationObject Interface
Defines the contract for the basic state machine for all communication-oriented objects in the system, including channels, the channel managers, factories, listeners, and dispatchers, and service hosts.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
The ICommunicationObject interface defines:
A set of open, close and abort methods for initiating state transitions:
Asynchronous versions of the open and close methods:
A set of events that provide notifications of state transitions:
A common State property for inspecting the state of an object
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.