ICommunicationObject Interface
Defines the contract for the basic state machine for all communication-oriented objects in the system, including channels, the channel managers, factories, listeners, and dispatchers, and service hosts.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
| Name | Description | |
|---|---|---|
![]() | State | Gets the current state of the communication-oriented object. |
| Name | Description | |
|---|---|---|
![]() | Abort() | Causes a communication object to transition immediately from its current state into the closed state. |
![]() | BeginClose(AsyncCallback^, Object^) | Begins an asynchronous operation to close a communication object. |
![]() | BeginClose(TimeSpan, AsyncCallback^, Object^) | Begins an asynchronous operation to close a communication object with a specified timeout. |
![]() | BeginOpen(AsyncCallback^, Object^) | Begins an asynchronous operation to open a communication object. |
![]() | BeginOpen(TimeSpan, AsyncCallback^, Object^) | Begins an asynchronous operation to open a communication object within a specified interval of time. |
![]() | Close() | Causes a communication object to transition from its current state into the closed state. |
![]() | Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state. |
![]() | EndClose(IAsyncResult^) | Completes an asynchronous operation to close a communication object. |
![]() | EndOpen(IAsyncResult^) | Completes an asynchronous operation to open a communication object. |
![]() | Open() | Causes a communication object to transition from the created state into the opened state. |
![]() | Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time. |
| Name | Description | |
|---|---|---|
![]() | Closed | Occurs when the communication object completes its transition from the closing state into the closed state. |
![]() | Closing | Occurs when the communication object first enters the closing state. |
![]() | Faulted | Occurs when the communication object first enters the faulted state. |
![]() | Opened | Occurs when the communication object completes its transition from the opening state into the opened state. |
![]() | Opening | Occurs when the communication object first enters the opening state. |
The ICommunicationObject interface defines:
A set of open, close and abort methods for initiating state transitions:
Asynchronous versions of the open and close methods:
A set of events that provide notifications of state transitions:
A common State property for inspecting the state of an object
Available since 8
.NET Framework
Available since 3.0
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0


