ChannelDispatcher::ReceiveSynchronously Property
.NET Framework (current version)
Gets or sets a value that specifies whether the dispatcher uses synchronous calls to read messages from channels.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Property Value
Type: System::Booleantrue if the dispatcher uses synchronous methods to read messages from channels; otherwise, false. The default is false.
| Exception | Condition |
|---|---|
| InvalidOperationException | |
| ObjectDisposedException | |
| CommunicationObjectFaultedException | The communication object is in a Faulted state. |
If a binding implements IBindingRuntimePreferences, Windows Communication Foundation (WCF) assigns the value of the ReceiveSynchronously property to this property. So if this value is true, the false default value of ReceiveSynchronously is overridden.
This property can only be set when the instance of the ChannelDispatcher is in the Created state, as this is the only state that is both mutable and not disposed.
.NET Framework
Available since 3.0
Available since 3.0
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