SynchronousReceiveBehavior Class

 

Controls whether channels listen synchronously or asynchronously.

Namespace:   System.ServiceModel.Description
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

System.Object
  System.ServiceModel.Description.SynchronousReceiveBehavior

public class SynchronousReceiveBehavior : IEndpointBehavior

NameDescription
System_CAPS_pubmethodSynchronousReceiveBehavior()

Creates an instance of the SynchronousReceiveBehavior class.

NameDescription
System_CAPS_pubmethodEquals(Object)

Determines whether the specified object is equal to the current object.(Inherited from Object.)

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

Serves as the default hash function. (Inherited from Object.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

Use this behavior to instruct the channel listener to use a synchronous receive rather than the default, asynchronous. Using SynchronousReceiveBehavior instructs WCF to issue a new thread to pump for each accepted channel. If there are a lot of channels there is the possibility of running out of threads.

You can also set this value using the <synchronousReceive> element in an application configuration file.

.NET Framework
Available since 3.0

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Return to top
Show: