WebMessageEncodingElement.MaxWritePoolSize Property

Definition

Gets or sets a value that specifies the maximum number of messages that can be sent simultaneously without allocating new writers.

public:
 property int MaxWritePoolSize { int get(); void set(int value); };
[System.Configuration.ConfigurationProperty("maxWritePoolSize", DefaultValue=16)]
[System.Configuration.IntegerValidator(MinValue=1)]
public int MaxWritePoolSize { get; set; }
[<System.Configuration.ConfigurationProperty("maxWritePoolSize", DefaultValue=16)>]
[<System.Configuration.IntegerValidator(MinValue=1)>]
member this.MaxWritePoolSize : int with get, set
Public Property MaxWritePoolSize As Integer

Property Value

The maximum number of messages that can be sent simultaneously without allocating new writers. The default is 16.

Attributes

Examples

static void Main(string[] args)  
{  
   int maxWritePoolSize = webMEE.MaxWritePoolSize;  
   Console.WriteLine("The MaxWritePoolSize is: {0}", maxWritePoolSize);  
   maxWritePoolSize = 48;  
   Console.WriteLine("The MaxWritePoolSize has been changed to: {0}", maxWritePoolSize);  
}  

Remarks

Larger pool sizes make the system more tolerant to activity spikes at the cost of a larger working set. The WebMessageEncodingElement configures a composite encoder that is capable of reading and writing plain-text XML, JSON, and raw binary. This encoder is composed of three separate encoders. This setting affects the maximum number of writers for each individual encoder.

Applies to