WebMessageEncodingElement.MaxReadPoolSize Property

Definition

Gets or sets a value that specifies the maximum number of messages that can be read simultaneously without allocating new readers.

public:
 property int MaxReadPoolSize { int get(); void set(int value); };
[System.Configuration.ConfigurationProperty("maxReadPoolSize", DefaultValue=64)]
[System.Configuration.IntegerValidator(MinValue=1)]
public int MaxReadPoolSize { get; set; }
[<System.Configuration.ConfigurationProperty("maxReadPoolSize", DefaultValue=64)>]
[<System.Configuration.IntegerValidator(MinValue=1)>]
member this.MaxReadPoolSize : int with get, set
Public Property MaxReadPoolSize As Integer

Property Value

The maximum number of messages that can be read simultaneously without allocating new readers. The default is 64.

Attributes

Examples

static void Main(string[] args)  
{  
    WebMessageEncodingElement webMEE = new WebMessageEncodingElement();  
    int maxReadPoolSize = webMEE.MaxReadPoolSize;  
    Console.WriteLine("The MaxReadPoolSize is: {0}", maxReadPoolSize);  
    maxReadPoolSize = 128;  
    Console.WriteLine("The MaxReadPoolSize has been changed to: {0}", maxReadPoolSize);  
}  

Remarks

Larger pool sizes make the system more tolerant to activity spikes at the cost of a larger working set. The WebMessageEncodingElement configures a composite encoder that is capable of reading and writing plain-text XML, JSON, and raw binary. This encoder is composed of three separate encoders. This setting affects the maximum number of readers for each individual encoder.

Applies to