MessageEncoderFactory Class
Assembly: System.ServiceModel (in system.servicemodel.dll)
Encoding is the process of transforming a message into a sequence of bytes. Decoding is the reverse process.
Use this class if you want to implement a custom message encoder. To implement your own custom message encoder, you must provide custom implementations of the following three abstract base classes:
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MessageEncoderFactory
Override the Encoder to return an instance of your custom MessageEncoder. Then wire up your custom MessageEncoderFactory to the binding element stack used to configure the service or client by overriding the CreateMessageEncoderFactory method to return an instance of this factory. For more information about custom encoders, see Custom Encoders.
The following code shows how to write a class that is derived from MessageEncoderFactory:
public class CustomTextMessageEncoderFactory : MessageEncoderFactory { private MessageEncoder encoder; private MessageVersion version; private string mediaType; private string charSet; internal CustomTextMessageEncoderFactory(string mediaType, string charSet, MessageVersion version) { this.version = version; this.mediaType = mediaType; this.charSet = charSet; this.encoder = new CustomTextMessageEncoder(this); } public override MessageEncoder Encoder { get { return this.encoder; } } public override MessageVersion MessageVersion { get { return this.version; } } internal string MediaType { get { return this.mediaType; } } internal string CharSet { get { return this.charSet; } } }
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.