MessageEncoderFactory Class
An abstract base class that represents the factory for producing message encoders that can read messages from a stream and write them to a stream for various types of message encoding.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
The MessageEncoderFactory type exposes the following members.
| Name | Description | |
|---|---|---|
![]() ![]() | MessageEncoderFactory | Initializes a new instance of the MessageEncoderFactory class. |
| Name | Description | |
|---|---|---|
![]() ![]() | Encoder | When overridden in a derived class, gets the message encoder that is produced by the factory. |
![]() ![]() | MessageVersion | When overridden in a derived class, gets the message version that is used by the encoders produced by the factory to encode messages. |
| Name | Description | |
|---|---|---|
![]() ![]() | CreateSessionEncoder | Returns a message encoder that can be used to correlate messages in session-based exchanges. |
![]() ![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() ![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() ![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() ![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() ![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Encoding is the process of transforming a message into a sequence of bytes. Decoding is the reverse process.
Use this class if you want to implement a custom message encoder. To implement your own custom message encoder, you must provide custom implementations of the following three abstract base classes:
MessageEncoderFactory
Override the Encoder to return an instance of your custom MessageEncoder. Then wire up your custom MessageEncoderFactory to the binding element stack used to configure the service or client by overriding the CreateMessageEncoderFactory method to return an instance of this factory. For more information about custom encoders, see Custom Encoders.
The following code shows how to write a class that is derived from MessageEncoderFactory:
public override bool IsContentTypeSupported(string contentType) { if (base.IsContentTypeSupported(contentType)) { return true; } if (contentType.Length == this.MediaType.Length) { return contentType.Equals(this.MediaType, StringComparison.OrdinalIgnoreCase); } else { if (contentType.StartsWith(this.MediaType, StringComparison.OrdinalIgnoreCase) && (contentType[this.MediaType.Length] == ';')) { return true; } } return false; }
public class CustomTextMessageEncoderFactory : MessageEncoderFactory { private MessageEncoder encoder; private MessageVersion version; private string mediaType; private string charSet; internal CustomTextMessageEncoderFactory(string mediaType, string charSet, MessageVersion version) { this.version = version; this.mediaType = mediaType; this.charSet = charSet; this.encoder = new CustomTextMessageEncoder(this); } public override MessageEncoder Encoder { get { return this.encoder; } } public override MessageVersion MessageVersion { get { return this.version; } } internal string MediaType { get { return this.mediaType; } } internal string CharSet { get { return this.charSet; } } }
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

