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Message.State Property

Gets the current state of this Message.

Namespace: System.ServiceModel.Channels
Assembly: System.ServiceModel (in system.servicemodel.dll)

public MessageState State { get; }
/** @property */
public MessageState get_State ()

public function get State () : MessageState

Not applicable.

Property Value

A MessageState that contains the current state of this Message.

As the body of a Message object is a stream, it can only be read or written once. This is enforced by maintaining the current state of the Message object. A Message object can be read/written/copied when in the Created state. Other states are Read, Written and Copied, which means that the respective action has been performed already once.

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0
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