Message.State Property

 

Gets the current state of this Message.

Namespace:   System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public MessageState State { get; }

Property Value

Type: System.ServiceModel.Channels.MessageState

A MessageState that contains the current state of this Message.

Because the body of a Message object is a stream, it can only be read or written once. This is enforced by maintaining the current state of the Message object. A Message object can be read, written, or copied when in the Created state. Other states are Read, Written and Copied, which means that the respective action has been performed already once.

Universal Windows Platform
Available since 8
.NET Framework
Available since 3.0
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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