IDuplexChannel Methods

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The IDuplexChannel type exposes the following members.

Methods

  Name Description
Public methodSupported by Silverlight for Windows Phone Abort Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone BeginClose(AsyncCallback, Object) Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone BeginClose(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone BeginOpen(AsyncCallback, Object) Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone BeginOpen(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone BeginReceive(AsyncCallback, Object) Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone BeginReceive(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone BeginSend(Message, AsyncCallback, Object) Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Silverlight for Windows Phone BeginSend(Message, TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodSupported by Silverlight for Windows Phone BeginTryReceive Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone BeginWaitForMessage Begins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone Close() Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone Close(TimeSpan) Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone EndClose Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone EndOpen Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone EndReceive Completes an asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone EndSend Completes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Silverlight for Windows Phone EndTryReceive Completes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone EndWaitForMessage Completes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone GetProperty<T> Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Silverlight for Windows Phone Open() Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone Open(TimeSpan) Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows Phone Receive() Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone Receive(TimeSpan) Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone Send(Message) Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Silverlight for Windows Phone Send(Message, TimeSpan) Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodSupported by Silverlight for Windows Phone TryReceive Tries to receive a message within a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows Phone WaitForMessage Returns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.)

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