IChannelFactory Interface
Defines the interface that must be implemented by a channel factory to produce channels.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
| Name | Description | |
|---|---|---|
![]() | State | Gets the current state of the communication-oriented object.(Inherited from ICommunicationObject.) |
| Name | Description | |
|---|---|---|
![]() | Abort() | Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | BeginClose(AsyncCallback^, Object^) | Begins an asynchronous operation to close a communication object.(Inherited from ICommunicationObject.) |
![]() | BeginClose(TimeSpan, AsyncCallback^, Object^) | Begins an asynchronous operation to close a communication object with a specified timeout.(Inherited from ICommunicationObject.) |
![]() | BeginOpen(AsyncCallback^, Object^) | Begins an asynchronous operation to open a communication object.(Inherited from ICommunicationObject.) |
![]() | BeginOpen(TimeSpan, AsyncCallback^, Object^) | Begins an asynchronous operation to open a communication object within a specified interval of time.(Inherited from ICommunicationObject.) |
![]() | Close() | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | EndClose(IAsyncResult^) | Completes an asynchronous operation to close a communication object.(Inherited from ICommunicationObject.) |
![]() | EndOpen(IAsyncResult^) | Completes an asynchronous operation to open a communication object.(Inherited from ICommunicationObject.) |
![]() | GetProperty<T>() | Returns a typed object requested, if present, from the appropriate layer in the channel stack. |
![]() | Open() | Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.) |
![]() | Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time.(Inherited from ICommunicationObject.) |
| Name | Description | |
|---|---|---|
![]() | Closed | Occurs when the communication object completes its transition from the closing state into the closed state.(Inherited from ICommunicationObject.) |
![]() | Closing | Occurs when the communication object first enters the closing state.(Inherited from ICommunicationObject.) |
![]() | Faulted | Occurs when the communication object first enters the faulted state.(Inherited from ICommunicationObject.) |
![]() | Opened | Occurs when the communication object completes its transition from the opening state into the opened state.(Inherited from ICommunicationObject.) |
![]() | Opening | Occurs when the communication object first enters the opening state.(Inherited from ICommunicationObject.) |
The IChannelFactory interface represents the base interface for channel factories.
Channel factories and their associated channels are generally used by the clients of a service that initiate communication. Listener factories that implement the IChannelListener interface and their associated listeners, by contrast, provide the mechanisms used to accept the channels through which communications with a service is initiated.
Available since 8
.NET Framework
Available since 3.0
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0


