|WindowsPrincipal Constructor||Initializes a new instance of the WindowsPrincipal class from a WindowsIdentity object.|
|Identity||Gets the identity of the current principal.|
|Equals (inherited from Object)||Overloaded. Determines whether two Object instances are equal.|
|GetHashCode (inherited from Object)||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|IsInRole||Overloaded. Determines whether the current principal belongs to a specified Windows user group.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Finalize (inherited from Object)||Overridden. Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
In C# and C++, finalizers are expressed using destructor syntax.
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|