UIPermission Class
Controls the permissions related to user interfaces and the clipboard. This class cannot be inherited.
For a list of all members of this type, see UIPermission Members.
System.Object
System.Security.CodeAccessPermission
System.Security.Permissions.UIPermission
[Visual Basic] <Serializable> NotInheritable Public Class UIPermission Inherits CodeAccessPermission Implements IUnrestrictedPermission [C#] [Serializable] public sealed class UIPermission : CodeAccessPermission, IUnrestrictedPermission [C++] [Serializable] public __gc __sealed class UIPermission : public CodeAccessPermission, IUnrestrictedPermission [JScript] public Serializable class UIPermission extends CodeAccessPermission implements IUnrestrictedPermission
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Remarks
Drawing and user input events in windows are user interfaces.
The permission to use windows can be one of the following: unrestricted, limited to SafeTopLevelWindows, only SafeSubWindows, or no window drawing or user input event access allowed. SafeTopLevelWindows and SafeSubWindows are restricted in title and size to prevent possible spoofing by potentially harmful code.
The permission to use the clipboard can be one of the following: unrestricted, write-only, or no clipboard access allowed. The paste limitation prevents potentially harmful applications from taking data from the clipboard without the user's consent, while still allowing the cut, copy, and paste operations when initiated by the user through keyboard commands.
Example
[Visual Basic] ' This sample demonstrates the IsSubsetOf, Union, Intersect, Copy, ToXml and FromXml methods ' of the UIPermission class. Imports System Imports System.Security Imports System.Security.Permissions Imports Microsoft.VisualBasic <Assembly: CLSCompliant(True)> Public Class UIPermissionDemo ' The IsSubsetOf method determines whether the current permission is a subset of the specified permission. ' This demo uses the IsSubsetOf method to determine the relationship of two ' UIPermissionWindow permissions and two UIPermissionClipboard permissions. Private Function IsSubsetOfWindowAndClipboardDemo() As Boolean Dim returnValue As Boolean = True Dim ui1, ui2 As UIPermissionWindow Dim cb1, cb2 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If uiGen2.ResetIndex() Console.WriteLine("********************************************************" & ControlChars.Lf) While uiGen2.CreateUI(uiIdPerm2, ui2, cb2) If uiIdPerm2 Is Nothing Then GoTo ContinueWhile2 End If Try If uiIdPerm1.IsSubsetOf(uiIdPerm2) Then Console.WriteLine(uiIdPerm1.Window.ToString() & " and " _ & uiIdPerm1.Clipboard.ToString() & " is a subset of " _ & uiIdPerm2.Window.ToString() & " and " & uiIdPerm2.Clipboard.ToString()) Else Console.WriteLine(uiIdPerm1.Window.ToString() & " and " _ & uiIdPerm1.Clipboard.ToString() & " is not a subset of " _ & uiIdPerm2.Window.ToString() & " and " & uiIdPerm2.Clipboard) End If Catch e As Exception Console.WriteLine("An exception was thrown for subset :" & uiIdPerm1.ToString() _ & ControlChars.Lf & uiIdPerm2.ToString() & ControlChars.Lf & e.ToString()) returnValue = False End Try ContinueWhile2: End While ContinueWhile1: End While Return returnValue End Function 'IsSubsetOfWindowAndClipboardDemo ' Compare two UIPemissionWindow permissions. Private Function IsSubsetOfWindowDemo() As Boolean Dim returnValue As Boolean = True Dim ui1, ui2 As UIPermissionWindow Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If uiGen2.ResetIndex() Console.WriteLine("********************************************************" & ControlChars.Lf) While uiGen2.CreateUI(uiIdPerm2, ui2) If uiIdPerm2 Is Nothing Then GoTo ContinueWhile2 End If Try If uiIdPerm1.IsSubsetOf(uiIdPerm2) Then Console.WriteLine(uiIdPerm1.Window.ToString() & " is a subset of " _ & uiIdPerm2.Window.ToString()) Else Console.WriteLine(uiIdPerm1.Window.ToString() & " is not a subset of " _ & uiIdPerm2.Window.ToString()) End If Catch e As Exception Console.WriteLine(("An exception was thrown for subset :" & uiIdPerm1.ToString() _ & ControlChars.Lf & uiIdPerm2.ToString() & ControlChars.Lf & e.ToString())) returnValue = False End Try ContinueWhile2: End While ContinueWhile1: End While Return returnValue End Function 'IsSubsetOfWindowDemo ' Compare two UIPermissionClipboard permissions. Private Function IsSubsetOfClipboardDemo() As Boolean Dim returnValue As Boolean = True Dim cb1, cb2 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If uiGen2.ResetIndex() Console.WriteLine("********************************************************" & ControlChars.Lf) While uiGen2.CreateUI(uiIdPerm2, cb2) If uiIdPerm2 Is Nothing Then GoTo ContinueWhile2 End If Try If uiIdPerm1.IsSubsetOf(uiIdPerm2) Then Console.WriteLine(uiIdPerm1.Clipboard.ToString() & " is a subset of " _ & uiIdPerm2.Clipboard.ToString()) Else Console.WriteLine(uiIdPerm1.Clipboard.ToString() & " is not a subset of " _ & uiIdPerm2.Clipboard.ToString()) End If Catch e As Exception Console.WriteLine("An exception was thrown for subset :" _ & uiIdPerm1.ToString() & ControlChars.Lf & uiIdPerm2.ToString() _ & ControlChars.Lf & e.ToString()) returnValue = False End Try ContinueWhile2: End While ContinueWhile1: End While Return returnValue End Function 'IsSubsetOfClipboardDemo ' Union creates a new permission that is the union of the current permission and the specified permission. Private Function UnionDemo() As Boolean Dim returnValue As Boolean = True Dim ui1, ui2 As UIPermissionWindow Dim cb1, cb2 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiIdPerm3 As IPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If Console.WriteLine("**********************************************************" & ControlChars.Lf) uiGen2.ResetIndex() While uiGen2.CreateUI(uiIdPerm2, ui2, cb2) If uiIdPerm2 Is Nothing Then GoTo ContinueWhile2 End If uiIdPerm3 = CType(uiIdPerm1.Union(uiIdPerm2), UIPermission) uiIdPerm3 = uiIdPerm1.Union(uiIdPerm2) If uiIdPerm3 Is Nothing Then Console.WriteLine(("The union of " & ui1.ToString() & " and " & ui2.ToString() & " is null.")) Else Console.WriteLine(("The union of " & uiIdPerm1.Window.ToString() & " and " _ & uiIdPerm1.Clipboard.ToString() & " with " & uiIdPerm2.Window.ToString() _ & " and " & uiIdPerm2.Clipboard.ToString() & " = " & ControlChars.Lf _ & ControlChars.Tab & CType(uiIdPerm3, UIPermission).Window.ToString() & " and " _ & CType(uiIdPerm3, UIPermission).Clipboard.ToString())) End If ContinueWhile2: End While ContinueWhile1: End While Return returnValue End Function 'UnionDemo ' Intersect creates and returns a new permission that is the intersection of the current ' permission and the permission specified. Private Function IntersectDemo() As Boolean Dim returnValue As Boolean = True Dim ui1, ui2 As UIPermissionWindow Dim cb1, cb2 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2, uiIdPerm3 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If Console.WriteLine("**********************************************************" & ControlChars.Lf) uiGen2.ResetIndex() While uiGen2.CreateUI(uiIdPerm2, ui2, cb2) If uiIdPerm2 Is Nothing Then GoTo ContinueWhile2 End If uiIdPerm3 = CType(uiIdPerm1.Intersect(uiIdPerm2), UIPermission) If Not (uiIdPerm3 Is Nothing) Then Console.WriteLine(("The intersection of " & uiIdPerm1.Window.ToString() & " and " _ & uiIdPerm1.Clipboard.ToString() & " with " & uiIdPerm2.Window.ToString() _ & " and " & uiIdPerm2.Clipboard.ToString() & " = " & ControlChars.Lf _ & ControlChars.Tab & CType(uiIdPerm3, UIPermission).Window.ToString() & " and " _ & CType(uiIdPerm3, UIPermission).Clipboard.ToString())) Else Console.WriteLine(("The intersection of " & ui1.ToString() & " and " & cb1.ToString() _ & " with " & ui2.ToString() & " and " & cb2.ToString() & " is null.")) End If ContinueWhile2: End While ContinueWhile1: End While Return returnValue End Function 'IntersectDemo 'Copy creates and returns an identical copy of the current permission. Private Function CopyDemo() As Boolean Dim returnValue As Boolean = True Dim ui1 As UIPermissionWindow Dim cb1 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If uiGen2.ResetIndex() Console.WriteLine("********************************************************" & ControlChars.Lf) Try uiIdPerm2 = CType(uiIdPerm1.Copy(), UIPermission) Console.WriteLine(("Result of copy = " & uiIdPerm2.ToString())) Catch e As Exception Console.WriteLine(("The copy failed :" & uiIdPerm1.ToString() & e.ToString())) GoTo ContinueWhile1 End Try ContinueWhile1: End While Return returnValue End Function 'CopyDemo ' ToXml creates an XML encoding of the permission and its current state; ' FromXml reconstructs a permission with the specified state from the XML encoding. Private Function ToFromXmlDemo() As Boolean Dim returnValue As Boolean = True Dim ui1 As UIPermissionWindow Dim cb1 As UIPermissionClipboard Dim uiIdPerm1, uiIdPerm2 As UIPermission Dim uiGen1 As New UIGenerator() Dim uiGen2 As New UIGenerator() uiGen1.ResetIndex() While uiGen1.CreateUI(uiIdPerm1, ui1, cb1) If uiIdPerm1 Is Nothing Then GoTo ContinueWhile1 End If Console.WriteLine("********************************************************" & ControlChars.Lf) uiGen2.ResetIndex() Try uiIdPerm2 = New UIPermission(PermissionState.None) uiIdPerm2.FromXml(uiIdPerm1.ToXml()) Console.WriteLine(("Result of ToFromXml = " & uiIdPerm2.ToString())) Catch e As Exception Console.WriteLine(("ToFromXml failed :" & uiIdPerm1.ToString() & e.ToString())) GoTo ContinueWhile1 End Try ContinueWhile1: End While Return returnValue End Function 'ToFromXmlDemo ' Invoke all demos. Public Function runDemo() As Boolean Dim returnCode As Boolean = True Dim tempReturnCode As Boolean ' Call the IsSubsetOfClipboard demo. tempReturnCode = IsSubsetOfClipboardDemo() If tempReturnCode Then Console.Out.WriteLine("IsSubsetOfClipboard demo completed successfully.") Else Console.Out.WriteLine("IsSubsetOfClipboard demo failed") End If returnCode = tempReturnCode AndAlso returnCode ' Call the IsSubsetOfWindow demo. tempReturnCode = IsSubsetOfWindowDemo() If tempReturnCode Then Console.Out.WriteLine("IsSubsetOfWindow demo completed successfully.") Else Console.Out.WriteLine("IsSubsetOfWindow demo failed") End If returnCode = tempReturnCode AndAlso returnCode ' Call the IsSubsetOfWindowAndClipboard demo. tempReturnCode = IsSubsetOfWindowAndClipboardDemo() If tempReturnCode Then Console.Out.WriteLine("IsSubsetOfWindowAndClipboard demo completed successfully.") Else Console.Out.WriteLine("IsSubsetOfWindowAndClipboard demo failed") End If returnCode = tempReturnCode AndAlso returnCode ' Call the Union demo. tempReturnCode = UnionDemo() If tempReturnCode Then Console.Out.WriteLine("Union demo completed successfully.") Else Console.Out.WriteLine("Union demo failed.") End If returnCode = tempReturnCode AndAlso returnCode ' Call the Intersect demo. tempReturnCode = IntersectDemo() If tempReturnCode Then Console.Out.WriteLine("Intersect demo completed successfully. ") Else Console.Out.WriteLine("Intersect demo failed.") End If returnCode = tempReturnCode AndAlso returnCode ' Call the Copy demo. tempReturnCode = CopyDemo() If tempReturnCode Then Console.Out.WriteLine("Copy demo completed successfully.") Else Console.Out.WriteLine("Copy demo failed.") End If returnCode = tempReturnCode AndAlso returnCode ' Call the ToFromXml demo. tempReturnCode = ToFromXmlDemo() If tempReturnCode Then Console.Out.WriteLine("ToFromXml demo completed successfully.") Else Console.Out.WriteLine("ToFromXml demo failed.") End If returnCode = tempReturnCode AndAlso returnCode Return returnCode End Function 'runDemo ' Test harness. Public Overloads Shared Sub Main(ByVal args() As [String]) Try Dim democase As New UIPermissionDemo() Dim returnCode As Boolean = democase.runDemo() If returnCode Then Console.Out.WriteLine("UIPermission demo completed successfully.") Console.Out.WriteLine("Press the Enter key to exit.") Dim consoleInput As String = Console.ReadLine() System.Environment.ExitCode = 100 Else Console.Out.WriteLine("UIPermission demo failed.") Console.Out.WriteLine("Press the Enter key to exit.") Dim consoleInput As String = Console.ReadLine() System.Environment.ExitCode = 101 End If Catch e As Exception Console.Out.WriteLine("UIPermission demo failed") Console.WriteLine(e.ToString()) Console.Out.WriteLine("Press the Enter key to exit.") Dim consoleInput As String = Console.ReadLine() System.Environment.ExitCode = 101 End Try End Sub 'Main End Class 'UIPermissionDemo ' This class generates UIPermission objects. Friend Class UIGenerator Private myUI As UIPermissionWindow() = {UIPermissionWindow.AllWindows, UIPermissionWindow.SafeSubWindows, UIPermissionWindow.SafeTopLevelWindows, UIPermissionWindow.NoWindows} Private myCB As UIPermissionClipboard() = {UIPermissionClipboard.AllClipboard, UIPermissionClipboard.OwnClipboard, UIPermissionClipboard.NoClipboard} Private uiIndex As Integer = 0 Private cbIndex As Integer = 0 Public Sub New() ResetIndex() End Sub 'New Public Sub ResetIndex() uiIndex = 0 cbIndex = 0 End Sub 'ResetIndex Public Sub ResetUIIndex() uiIndex = 0 End Sub 'ResetUIIndex ' Create a UIPermission object using both a UIPermission Window enumeration and a ' UIPermissionClipboard enumeration to specify permissions. Public Overloads Function CreateUI(ByRef UIPerm As UIPermission, ByRef ui As UIPermissionWindow, ByRef cb As UIPermissionClipboard) As Boolean If uiIndex >= myUI.Length AndAlso cbIndex >= myCB.Length - 1 Then ui = UIPermissionWindow.NoWindows cb = UIPermissionClipboard.NoClipboard UIPerm = New UIPermission(ui, cb) Return False End If If uiIndex >= myUI.Length AndAlso cbIndex < myCB.Length - 1 Then ResetUIIndex() ui = myUI(uiIndex) uiIndex = uiIndex + 1 cbIndex = cbIndex + 1 cb = myCB(cbIndex) 'ToDo: Unsupported operator 'ToDo: && operator not supported within expressions UIPerm = New UIPermission(ui, cb) Return True End If ui = myUI(uiIndex) uiIndex = uiIndex + 1 cb = myCB(cbIndex) Try UIPerm = New UIPermission(ui, cb) Return True Catch e As Exception Console.WriteLine(("Cannot create UIPermission: " & ui & " " & e.ToString())) UIPerm = New UIPermission(PermissionState.None) ui = UIPermissionWindow.NoWindows Return True End Try End Function 'CreateUI ' Create a UIPermission using the specified UIPermissionWindow enumeration ' to set Window permissions. Public Overloads Function CreateUI(ByRef uiPerm As UIPermission, _ ByRef ui As UIPermissionWindow) As Boolean If uiIndex >= myUI.Length Then uiPerm = New UIPermission(PermissionState.None) ui = UIPermissionWindow.NoWindows Return False End If ui = myUI(uiIndex) uiIndex = uiIndex + 1 Try uiPerm = New UIPermission(ui) Return True Catch e As Exception Console.WriteLine(("Cannot create UIPermission: " & ui & " " & e.ToString())) uiPerm = New UIPermission(PermissionState.None) ui = UIPermissionWindow.NoWindows Return True End Try End Function 'CreateUI ' Create a UIPermission using Create a UIPermission using the specified UIPermissionClipboard enumeration to set Clipboard permissions. Public Overloads Function CreateUI(ByRef uiPerm As UIPermission, ByRef cb As UIPermissionClipboard) As Boolean If cbIndex >= myCB.Length Then uiPerm = New UIPermission(PermissionState.None) cb = UIPermissionClipboard.NoClipboard Return False End If cb = myCB(cbIndex) cbIndex = cbIndex + 1 Try uiPerm = New UIPermission(cb) Return True Catch e As Exception Console.WriteLine(("Cannot create UIPermission: " & cb & " " & e.ToString())) uiPerm = New UIPermission(PermissionState.None) cb = UIPermissionClipboard.NoClipboard Return True End Try End Function 'CreateUI 'End of UIGenerator. [C#] // This sample demonstrates the IsSubsetOf, Union, Intersect, Copy, ToXml and FromXml methods // of the UIPermission class. using System; using System.Security; using System.Security.Permissions; [assembly:CLSCompliant(true)] public class UIPermissionDemo { // The IsSubsetOf method determines whether the current permission is a subset of the specified permission. // This demo uses the IsSubsetOf method to determine the relationship of two // UIPermissionWindow permissions and two UIPermissionClipboard permissions. private bool IsSubsetOfWindowAndClipboardDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission uiIdPerm1,uiIdPerm2; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1, out cb1)) { if(uiIdPerm1 == null) continue; uiGen2.ResetIndex(); Console.WriteLine("********************************************************\n"); while(uiGen2.CreateUI(out uiIdPerm2, out ui2, out cb2)) { if(uiIdPerm2 == null) continue; try { if (uiIdPerm1.IsSubsetOf(uiIdPerm2)) { Console.WriteLine(uiIdPerm1.Window + " and " + uiIdPerm1.Clipboard + " is a subset of " + uiIdPerm2.Window + " and " + uiIdPerm2.Clipboard); } else { Console.WriteLine(uiIdPerm1.Window + " and " + uiIdPerm1.Clipboard + " is not a subset of " + uiIdPerm2.Window + " and " + uiIdPerm2.Clipboard); } } catch(Exception e) { Console.WriteLine("An exception was thrown for subset :" + uiIdPerm1 + "\n" + uiIdPerm2 +"\n" + e); returnValue=false; } } } return returnValue; } // Compare two UIPemissionWindow permissions. private bool IsSubsetOfWindowDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermission uiIdPerm1,uiIdPerm2; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1)) { if(uiIdPerm1 == null) continue; uiGen2.ResetIndex(); Console.WriteLine("********************************************************\n"); while(uiGen2.CreateUI(out uiIdPerm2, out ui2)) { if(uiIdPerm2 == null) continue; try { if (uiIdPerm1.IsSubsetOf(uiIdPerm2)) { Console.WriteLine(uiIdPerm1.Window + " is a subset of " + uiIdPerm2.Window ); } else { Console.WriteLine(uiIdPerm1.Window + " is not a subset of " + uiIdPerm2.Window); } } catch(Exception e) { Console.WriteLine("An exception was thrown for subset :" + uiIdPerm1 + "\n" + uiIdPerm2 +"\n" + e); returnValue=false; } } } return returnValue; } // Compare two UIPermissionClipboard permissions. private bool IsSubsetOfClipboardDemo() { bool returnValue = true; UIPermissionClipboard cb1, cb2; UIPermission uiIdPerm1,uiIdPerm2; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out cb1)) { if(uiIdPerm1 == null) continue; uiGen2.ResetIndex(); Console.WriteLine("********************************************************\n"); while(uiGen2.CreateUI(out uiIdPerm2, out cb2)) { if(uiIdPerm2 == null) continue; try { if (uiIdPerm1.IsSubsetOf(uiIdPerm2)) { Console.WriteLine(uiIdPerm1.Clipboard + " is a subset of " + uiIdPerm2.Clipboard); } else { Console.WriteLine(uiIdPerm1.Clipboard + " is not a subset of " + uiIdPerm2.Clipboard); } } catch(Exception e) { Console.WriteLine("An exception was thrown for subset :" + uiIdPerm1 + "\n" + uiIdPerm2 +"\n" + e); returnValue=false; } } } return returnValue; } // Union creates a new permission that is the union of the current permission and the specified permission. private bool UnionDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission uiIdPerm1,uiIdPerm2; IPermission uiIdPerm3; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1, out cb1)) { if(uiIdPerm1 == null) continue; Console.WriteLine("**********************************************************\n"); uiGen2.ResetIndex(); while(uiGen2.CreateUI(out uiIdPerm2, out ui2, out cb2)) { if(uiIdPerm2 == null) continue; uiIdPerm3 = (UIPermission)uiIdPerm1.Union(uiIdPerm2); uiIdPerm3 = uiIdPerm1.Union(uiIdPerm2); if(uiIdPerm3 == null) { Console.WriteLine("The union of " + ui1 + " and " + ui2 + " is null." ); } else { Console.WriteLine("The union of " + uiIdPerm1.Window + " and " + uiIdPerm1.Clipboard + " with " + uiIdPerm2.Window + " and " + uiIdPerm2.Clipboard + " = \n\t" + ((UIPermission)uiIdPerm3).Window.ToString() + " and " + ((UIPermission)uiIdPerm3).Clipboard.ToString()); } } } return returnValue; } // Intersect creates and returns a new permission that is the intersection of the current // permission and the permission specified. private bool IntersectDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission uiIdPerm1,uiIdPerm2,uiIdPerm3; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1, out cb1)) { if(uiIdPerm1 == null) continue; Console.WriteLine("**********************************************************\n"); uiGen2.ResetIndex(); while(uiGen2.CreateUI(out uiIdPerm2, out ui2, out cb2)) { if(uiIdPerm2 == null) continue; uiIdPerm3 = (UIPermission)uiIdPerm1.Intersect(uiIdPerm2); if (uiIdPerm3 != null) { Console.WriteLine("The intersection of " + uiIdPerm1.Window + " and " + uiIdPerm1.Clipboard + " with " + uiIdPerm2.Window + " and " + uiIdPerm2.Clipboard + " = \n\t" + ((UIPermission)uiIdPerm3).Window.ToString() + " and " + ((UIPermission)uiIdPerm3).Clipboard.ToString()); } else { Console.WriteLine("The intersection of " + ui1 + " and " + cb1 + " with " + ui2 + " and " + cb2 + " is null." ); } } } return returnValue; } //Copy creates and returns an identical copy of the current permission. private bool CopyDemo() { bool returnValue = true; UIPermissionWindow ui1; UIPermissionClipboard cb1; UIPermission uiIdPerm1,uiIdPerm2; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1, out cb1)) { if(uiIdPerm1 == null) continue; uiGen2.ResetIndex(); Console.WriteLine("********************************************************\n"); try { uiIdPerm2 = (UIPermission)uiIdPerm1.Copy(); Console.WriteLine("Result of copy = " + uiIdPerm2.ToString()); } catch(Exception e) { Console.WriteLine("The copy failed :" + uiIdPerm1.ToString() + e); continue; } } return returnValue; } // ToXml creates an XML encoding of the permission and its current state; // FromXml reconstructs a permission with the specified state from the XML encoding. private bool ToFromXmlDemo() { bool returnValue = true; UIPermissionWindow ui1; UIPermissionClipboard cb1; UIPermission uiIdPerm1,uiIdPerm2; UIGenerator uiGen1 = new UIGenerator(); UIGenerator uiGen2 = new UIGenerator(); uiGen1.ResetIndex(); while(uiGen1.CreateUI(out uiIdPerm1, out ui1, out cb1)) { if(uiIdPerm1 == null) continue; Console.WriteLine("********************************************************\n"); uiGen2.ResetIndex(); try { uiIdPerm2= new UIPermission(PermissionState.None); uiIdPerm2.FromXml(uiIdPerm1.ToXml()); Console.WriteLine("Result of ToFromXml = " + uiIdPerm2.ToString()); } catch(Exception e) { Console.WriteLine("ToFromXml failed :" + uiIdPerm1.ToString() + e); continue; } } return returnValue; } // Invoke all demos. public bool runDemo() { bool returnCode = true; bool tempReturnCode; // Call the IsSubsetOfClipboard demo. if(tempReturnCode= IsSubsetOfClipboardDemo())Console.Out.WriteLine("IsSubsetOfClipboard demo completed successfully."); else Console.Out.WriteLine("IsSubsetOfClipboard demo failed"); returnCode=tempReturnCode && returnCode; // Call the IsSubsetOfWindow demo. if(tempReturnCode= IsSubsetOfWindowDemo())Console.Out.WriteLine("IsSubsetOfWindow demo completed successfully."); else Console.Out.WriteLine("IsSubsetOfWindow demo failed"); returnCode=tempReturnCode && returnCode; // Call the IsSubsetOfWindowAndClipboard demo. if(tempReturnCode= IsSubsetOfWindowAndClipboardDemo())Console.Out.WriteLine("IsSubsetOfWindowAndClipboard demo completed successfully."); else Console.Out.WriteLine("IsSubsetOfWindowAndClipboard demo failed"); returnCode=tempReturnCode && returnCode; // Call the Union demo. if(tempReturnCode= UnionDemo())Console.Out.WriteLine("Union demo completed successfully."); else Console.Out.WriteLine("Union demo failed."); returnCode=tempReturnCode && returnCode; // Call the Intersect demo. if(tempReturnCode= IntersectDemo())Console.Out.WriteLine("Intersect demo completed successfully. "); else Console.Out.WriteLine("Intersect demo failed."); returnCode=tempReturnCode && returnCode; // Call the Copy demo. if(tempReturnCode= CopyDemo())Console.Out.WriteLine("Copy demo completed successfully."); else Console.Out.WriteLine("Copy demo failed."); returnCode=tempReturnCode && returnCode; // Call the ToFromXml demo. if(tempReturnCode= ToFromXmlDemo())Console.Out.WriteLine("ToFromXml demo completed successfully."); else Console.Out.WriteLine("ToFromXml demo failed."); returnCode=tempReturnCode && returnCode; return ( returnCode ); } // Test harness. public static void Main(String[] args) { try { UIPermissionDemo democase = new UIPermissionDemo(); bool returnCode = democase.runDemo(); if (returnCode) { Console.Out.WriteLine("UIPermission demo completed successfully."); Console.Out.WriteLine("Press the Enter key to exit."); string consoleInput = Console.ReadLine(); System.Environment.ExitCode = 100; } else { Console.Out.WriteLine("UIPermission demo failed."); Console.Out.WriteLine("Press the Enter key to exit."); string consoleInput = Console.ReadLine(); System.Environment.ExitCode = 101; } } catch(Exception e) { Console.Out.WriteLine("UIPermission demo failed"); Console.WriteLine(e.ToString()); Console.Out.WriteLine("Press the Enter key to exit."); string consoleInput = Console.ReadLine(); System.Environment.ExitCode = 101; } } } // This class generates UIPermission objects. internal class UIGenerator { private UIPermissionWindow[] myUI = {UIPermissionWindow.AllWindows,UIPermissionWindow.SafeSubWindows, UIPermissionWindow.SafeTopLevelWindows, UIPermissionWindow.NoWindows}; private UIPermissionClipboard[] myCB = {UIPermissionClipboard.AllClipboard, UIPermissionClipboard.OwnClipboard, UIPermissionClipboard.NoClipboard}; private int uiIndex = 0; private int cbIndex = 0; public UIGenerator() { ResetIndex(); } public void ResetIndex() { uiIndex = 0; cbIndex = 0; } public void ResetUIIndex() { uiIndex = 0; } // Create a UIPermission object using both a UIPermission Window enumeration and a // UIPermissionClipboard enumeration to specify permissions. public bool CreateUI(out UIPermission UIPerm, out UIPermissionWindow ui, out UIPermissionClipboard cb) { if(uiIndex >= myUI.Length && cbIndex >= (myCB.Length - 1)) { ui = UIPermissionWindow.NoWindows; cb = UIPermissionClipboard.NoClipboard; UIPerm = new UIPermission(ui, cb); return false; } if(uiIndex >= myUI.Length && cbIndex < (myCB.Length - 1)) { ResetUIIndex(); ui = myUI[uiIndex++]; cb = myCB[++cbIndex]; UIPerm = new UIPermission(ui, cb); return true; } ui = myUI[uiIndex++]; cb= myCB[cbIndex]; try { UIPerm = new UIPermission(ui, cb); return true; } catch(Exception e) { Console.WriteLine("Cannot create UIPermission: " + ui +" "+e); UIPerm = new UIPermission(PermissionState.None); ui = UIPermissionWindow.NoWindows; return true; } } // Create a UIPermission using Create a UIPermission using the specified UIPermissionWindow // enumeration to set Window permissions. public bool CreateUI(out UIPermission uiPerm, out UIPermissionWindow ui) { if(uiIndex >= myUI.Length) { uiPerm = new UIPermission(PermissionState.None); ui=UIPermissionWindow.NoWindows; return false; } ui = myUI[uiIndex++]; try { uiPerm = new UIPermission(ui); return true; } catch(Exception e) { Console.WriteLine("Cannot create UIPermission: " + ui +" "+e); uiPerm = new UIPermission(PermissionState.None); ui = UIPermissionWindow.NoWindows; return true; } } // Create a UIPermission using the specified UIPermissionClipboard enumeration to // set Clipboard permissions. public bool CreateUI(out UIPermission uiPerm, out UIPermissionClipboard cb) { if(cbIndex >= myCB.Length) { uiPerm = new UIPermission(PermissionState.None); cb = UIPermissionClipboard.NoClipboard; return false; } cb= myCB[cbIndex++]; try { uiPerm = new UIPermission(cb); return true; } catch(Exception e) { Console.WriteLine("Cannot create UIPermission: " + cb +" "+e); uiPerm = new UIPermission(PermissionState.None); cb = UIPermissionClipboard.NoClipboard; return true; } } } //End of UIGenerator. [C++] // This sample demonstrates the IsSubsetOf, Union, Intersect, Copy, ToXml and FromXml methods // of the UIPermission class. #using <mscorlib.dll> using namespace System::Runtime::InteropServices; using namespace System; using namespace System::Security; using namespace System::Security::Permissions; [assembly:CLSCompliant(true)]; // This class generates UIPermission objects. private __gc class UIGenerator { private: UIPermissionWindow myUI[]; UIPermissionClipboard myCB[]; int uiIndex; int cbIndex; public: UIGenerator() { UIPermissionWindow tempUI[] = { UIPermissionWindow::AllWindows,UIPermissionWindow::SafeSubWindows, UIPermissionWindow::SafeTopLevelWindows, UIPermissionWindow::NoWindows }; UIPermissionClipboard tempCB[] = { UIPermissionClipboard::AllClipboard, UIPermissionClipboard::OwnClipboard, UIPermissionClipboard::NoClipboard }; myUI = tempUI; myCB = tempCB; ResetIndex(); } void ResetIndex() { uiIndex = 0; cbIndex = 0; } void ResetUIIndex() { uiIndex = 0; } // Create a UIPermission object using both a UIPermission Window enumeration and a // UIPermissionClipboard enumeration to specify permissions. public: bool CreateUI([Out]UIPermission** UIPerm, [Out]UIPermissionWindow* ui, [Out]UIPermissionClipboard* cb) { if(uiIndex >= myUI->Length && cbIndex >= (myCB->Length - 1)) { *ui = UIPermissionWindow::NoWindows; *cb = UIPermissionClipboard::NoClipboard; *UIPerm = new UIPermission(*ui, *cb); return false; } if(uiIndex >= myUI->Length && cbIndex < (myCB->Length - 1)) { ResetUIIndex(); *ui = myUI[uiIndex++]; *cb = myCB[++cbIndex]; *UIPerm = new UIPermission(*ui, *cb); return true; } *ui = myUI[uiIndex++]; *cb= myCB[cbIndex]; try { *UIPerm = new UIPermission(*ui, *cb); return true; } catch(Exception* e) { Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*ui), e); *UIPerm = new UIPermission(PermissionState::None); *ui = UIPermissionWindow::NoWindows; return true; } } // Create a UIPermission using Create a UIPermission using the specified UIPermissionWindow // enumeration to set Window permissions. public: bool CreateUI([Out]UIPermission** uiPerm, [Out]UIPermissionWindow* ui) { if(uiIndex >= myUI->Length) { *uiPerm = new UIPermission(PermissionState::None); *ui=UIPermissionWindow::NoWindows; return false; } *ui = myUI[uiIndex++]; try { *uiPerm = new UIPermission(*ui); return true; } catch(Exception* e) { Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*ui), e); *uiPerm = new UIPermission(PermissionState::None); *ui = UIPermissionWindow::NoWindows; return true; } } // Create a UIPermission using the specified UIPermissionClipboard enumeration to // set Clipboard permissions. public: bool CreateUI([Out]UIPermission** uiPerm, [Out]UIPermissionClipboard* cb) { if(cbIndex >= myCB->Length) { *uiPerm = new UIPermission(PermissionState::None); *cb = UIPermissionClipboard::NoClipboard; return false; } *cb= myCB[cbIndex++]; try { *uiPerm = new UIPermission(*cb); return true; } catch(Exception* e) { Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*cb), e); *uiPerm = new UIPermission(PermissionState::None); *cb = UIPermissionClipboard::NoClipboard; return true; } } }; //End of UIGenerator. public __gc class UIPermissionDemo { // The IsSubsetOf method determines whether the current permission is a subset of the specified permission. // This demo uses the IsSubsetOf method to determine the relationship of two // UIPermissionWindow permissions and two UIPermissionClipboard permissions. private: bool IsSubsetOfWindowAndClipboardDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1, &cb1)) { if(uiIdPerm1 == 0) continue; uiGen2->ResetIndex(); Console::WriteLine(S"********************************************************\n"); while(uiGen2->CreateUI(&uiIdPerm2, &ui2, &cb2)) { if(uiIdPerm2 == 0) continue; try { if (uiIdPerm1->IsSubsetOf(uiIdPerm2)) { Console::WriteLine(S"{0} and {1} is a subset of {2} and {3}", __box(uiIdPerm1->Window), __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Window), __box(uiIdPerm2->Clipboard)); } else { Console::WriteLine(S"{0} and {1} is not a subset of {2} and {3}", __box(uiIdPerm1->Window), __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Window), __box(uiIdPerm2->Clipboard)); } } catch(Exception* e) { Console::WriteLine(S"An exception was thrown for subset :{0}\n{1}\n{2}", uiIdPerm1, uiIdPerm2, e); returnValue=false; } } } return returnValue; } // Compare two UIPemissionWindow permissions. private: bool IsSubsetOfWindowDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1)) { if(uiIdPerm1 == 0) continue; uiGen2->ResetIndex(); Console::WriteLine(S"********************************************************\n"); while(uiGen2->CreateUI(&uiIdPerm2, &ui2)) { if(uiIdPerm2 == 0) continue; try { if (uiIdPerm1->IsSubsetOf(uiIdPerm2)) { Console::WriteLine(S"{0} is a subset of {1}", __box(uiIdPerm1->Window), __box(uiIdPerm2->Window)); } else { Console::WriteLine(S"{0} is not a subset of {1}", __box(uiIdPerm1->Window), __box(uiIdPerm2->Window)); } } catch(Exception* e) { Console::WriteLine(S"An exception was thrown for subset :{0}\n{1}\n{2}", uiIdPerm1, uiIdPerm2, e); returnValue=false; } } } return returnValue; } // Compare two UIPermissionClipboard permissions. private: bool IsSubsetOfClipboardDemo() { bool returnValue = true; UIPermissionClipboard cb1, cb2; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &cb1)) { if(uiIdPerm1 == 0) continue; uiGen2->ResetIndex(); Console::WriteLine(S"********************************************************\n"); while(uiGen2->CreateUI(&uiIdPerm2, &cb2)) { if(uiIdPerm2 == 0) continue; try { if (uiIdPerm1->IsSubsetOf(uiIdPerm2)) { Console::WriteLine(S"{0} is a subset of {1}", __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Clipboard)); } else { Console::WriteLine(S"{0} is not a subset of {1}", __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Clipboard)); } } catch(Exception* e) { Console::WriteLine(S"An exception was thrown for subset :{0}\n{1}\n{2}", uiIdPerm1, uiIdPerm2, e); returnValue=false; } } } return returnValue; } // Union creates a new permission that is the union of the current permission and the specified permission. private: bool UnionDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; IPermission* uiIdPerm3; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1, &cb1)) { if(uiIdPerm1 == 0) continue; Console::WriteLine(S"**********************************************************\n"); uiGen2->ResetIndex(); while(uiGen2->CreateUI(&uiIdPerm2, &ui2, &cb2)) { if(uiIdPerm2 == 0) continue; uiIdPerm3 = dynamic_cast<UIPermission*>(uiIdPerm1->Union(uiIdPerm2)); uiIdPerm3 = uiIdPerm1->Union(uiIdPerm2); if(uiIdPerm3 == 0) { Console::WriteLine(S"The union of {0} and {1} is null.", __box(ui1), __box(ui2)); } else { Console::WriteLine(S"The union of {0} and {1} with {2} and {3} = \n\t{4} and {5}", __box(uiIdPerm1->Window), __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Window), __box(uiIdPerm2->Clipboard), __box((dynamic_cast<UIPermission*>(uiIdPerm3))->Window)->ToString(), __box((dynamic_cast<UIPermission*>(uiIdPerm3))->Clipboard)->ToString()); } } } return returnValue; } // Intersect creates and returns a new permission that is the intersection of the current // permission and the permission specified. private: bool IntersectDemo() { bool returnValue = true; UIPermissionWindow ui1,ui2; UIPermissionClipboard cb1, cb2; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIPermission* uiIdPerm3; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1, &cb1)) { if(uiIdPerm1 == 0) continue; Console::WriteLine(S"**********************************************************\n"); uiGen2->ResetIndex(); while(uiGen2->CreateUI(&uiIdPerm2, &ui2, &cb2)) { if(uiIdPerm2 == 0) continue; uiIdPerm3 = dynamic_cast<UIPermission*>(uiIdPerm1->Intersect(uiIdPerm2)); if (uiIdPerm3 != 0) { Console::WriteLine(S"The intersection of {0} and {1} with {2} and {3} = \n\t{4} and {5}", __box(uiIdPerm1->Window), __box(uiIdPerm1->Clipboard), __box(uiIdPerm2->Window), __box(uiIdPerm2->Clipboard), __box((dynamic_cast<UIPermission*>(uiIdPerm3))->Window)->ToString(), __box((dynamic_cast<UIPermission*>(uiIdPerm3))->Clipboard)->ToString()); } else { Console::WriteLine(S"The intersection of {0} and {1} with {2} and {3} is null.", __box(ui1), __box(cb1), __box(ui2), __box(cb2)); } } } return returnValue; } //Copy creates and returns an identical copy of the current permission. private: bool CopyDemo() { bool returnValue = true; UIPermissionWindow ui1; UIPermissionClipboard cb1; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1, &cb1)) { if(uiIdPerm1 == 0) continue; uiGen2->ResetIndex(); Console::WriteLine(S"********************************************************\n"); try { uiIdPerm2 = dynamic_cast<UIPermission*>(uiIdPerm1->Copy()); Console::WriteLine(S"Result of copy = {0}", uiIdPerm2); } catch(Exception* e) { Console::WriteLine(S"The copy failed :{0}{1}", uiIdPerm1, e); continue; } } return returnValue; } // ToXml creates an XML encoding of the permission and its current state; // FromXml reconstructs a permission with the specified state from the XML encoding. private: bool ToFromXmlDemo() { bool returnValue = true; UIPermissionWindow ui1; UIPermissionClipboard cb1; UIPermission* uiIdPerm1; UIPermission* uiIdPerm2; UIGenerator* uiGen1 = new UIGenerator(); UIGenerator* uiGen2 = new UIGenerator(); uiGen1->ResetIndex(); while(uiGen1->CreateUI(&uiIdPerm1, &ui1, &cb1)) { if(uiIdPerm1 == 0) continue; Console::WriteLine(S"********************************************************\n"); uiGen2->ResetIndex(); try { uiIdPerm2= new UIPermission(PermissionState::None); uiIdPerm2->FromXml(uiIdPerm1->ToXml()); Console::WriteLine(S"Result of ToFromXml = {0}", uiIdPerm2); } catch(Exception* e) { Console::WriteLine(S"ToFromXml failed :{0}{1}", uiIdPerm1, e); continue; } } return returnValue; } // Invoke all demos. public: bool runDemo() { bool returnCode = true; bool tempReturnCode; // Call the IsSubsetOfClipboard demo. if(tempReturnCode= IsSubsetOfClipboardDemo())Console::WriteLine(S"IsSubsetOfClipboard demo completed successfully."); else Console::WriteLine(S"IsSubsetOfClipboard demo failed"); returnCode=tempReturnCode && returnCode; // Call the IsSubsetOfWindow demo. if(tempReturnCode= IsSubsetOfWindowDemo())Console::WriteLine(S"IsSubsetOfWindow demo completed successfully."); else Console::WriteLine(S"IsSubsetOfWindow demo failed"); returnCode=tempReturnCode && returnCode; // Call the IsSubsetOfWindowAndClipboard demo. if(tempReturnCode= IsSubsetOfWindowAndClipboardDemo())Console::WriteLine(S"IsSubsetOfWindowAndClipboard demo completed successfully."); else Console::WriteLine(S"IsSubsetOfWindowAndClipboard demo failed"); returnCode=tempReturnCode && returnCode; // Call the Union demo. if(tempReturnCode= UnionDemo())Console::WriteLine(S"Union demo completed successfully."); else Console::WriteLine(S"Union demo failed."); returnCode=tempReturnCode && returnCode; // Call the Intersect demo. if(tempReturnCode= IntersectDemo())Console::WriteLine(S"Intersect demo completed successfully. "); else Console::WriteLine(S"Intersect demo failed."); returnCode=tempReturnCode && returnCode; // Call the Copy demo. if(tempReturnCode= CopyDemo())Console::WriteLine(S"Copy demo completed successfully."); else Console::WriteLine(S"Copy demo failed."); returnCode=tempReturnCode && returnCode; // Call the ToFromXml demo. if(tempReturnCode= ToFromXmlDemo())Console::WriteLine(S"ToFromXml demo completed successfully."); else Console::WriteLine(S"ToFromXml demo failed."); returnCode=tempReturnCode && returnCode; return ( returnCode ); } }; // Test harness. int main() { try { UIPermissionDemo* democase = new UIPermissionDemo(); bool returnCode = democase->runDemo(); if (returnCode) { Console::WriteLine(S"UIPermission demo completed successfully."); Console::WriteLine(S"Press the Enter key to exit."); Console::ReadLine(); System::Environment::ExitCode = 100; } else { Console::WriteLine(S"UIPermission demo failed."); Console::WriteLine(S"Press the Enter key to exit."); Console::ReadLine(); System::Environment::ExitCode = 101; } } catch(Exception* e) { Console::WriteLine(S"UIPermission demo failed"); Console::WriteLine(e); Console::WriteLine(S"Press the Enter key to exit."); Console::ReadLine(); System::Environment::ExitCode = 101; } }
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Requirements
Namespace: System.Security.Permissions
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
Assembly: Mscorlib (in Mscorlib.dll)
See Also
UIPermission Members | System.Security.Permissions Namespace | Permissions | Requesting Permissions | UIPermissionAttribute | UIPermissionWindow | UIPermissionClipboard