|Signature Constructor||Initializes a new instance of the Signature class.|
|Id||Gets or sets the ID of the current Signature.|
|KeyInfo||Gets or sets the KeyInfo of the current Signature.|
|ObjectList||Gets or sets a list of objects to be signed.|
|SignatureValue||Gets or sets the value of the current Signature.|
|SignedInfo||Gets or sets the SignedInfo of the current Signature.|
|AddObject||Adds a DataObject to the list of objects to be signed.|
|Equals (inherited from Object)||Overloaded. Determines whether two Object instances are equal.|
|GetHashCode (inherited from Object)||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|GetXml||Returns the XML representation of the Signature.|
|LoadXml||Loads a Signature state from an XML element.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Finalize (inherited from Object)||Overridden. Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
In C# and C++, finalizers are expressed using destructor syntax.
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|