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AsyncResult::AsyncDelegate Property

Gets the delegate object on which the asynchronous call was invoked.

Namespace:  System.Runtime.Remoting.Messaging
Assembly:  mscorlib (in mscorlib.dll)

virtual property Object^ AsyncDelegate {
	Object^ get ();

Property Value

Type: System::Object
The delegate object on which the asynchronous call was invoked.

The AsyncDelegate property can be cast to the actual class of the user-defined delegate.

For example, if the delegate that was used to make the asynchronous call is of type MyDelegate, the delegate that is returned by this property must be cast to MyDelegate. The callback method can then call the delegate's EndInvoke method with the correct signature, in order to obtain the results of the asynchronous method call.

The following code example demonstrates how to use the AsyncDelegate property to get the delegate that was used to make the asynchronous call, in order to call EndInvoke. The example casts the IAsyncResult, which is the only parameter of the callback method, to an AsyncResult object.

The example consists of two classes, the class that contains the method which is called asynchronously, and the class that contains the Main method that makes the call.

For more information on the way this callback example works, and more examples of calling methods asynchronously by using delegates, see Calling Synchronous Methods Asynchronously.

using namespace System;
using namespace System::Threading;
using namespace System::Runtime::InteropServices; 

namespace Examples {
namespace AdvancedProgramming {
namespace AsynchronousOperations
    public ref class AsyncDemo 
        // The method to be executed asynchronously.
        String^ TestMethod(int callDuration, [OutAttribute] int% threadId) 
            Console::WriteLine("Test method begins.");
            threadId = Thread::CurrentThread->ManagedThreadId;
            return String::Format("My call time was {0}.", callDuration);

    // The delegate must have the same signature as the method
    // it will call asynchronously.
    public delegate String^ AsyncMethodCaller(int callDuration, [OutAttribute] int% threadId);


#using <TestMethod.dll>

using namespace System;
using namespace System::Threading;
using namespace System::Runtime::Remoting::Messaging;
using namespace Examples::AdvancedProgramming::AsynchronousOperations;

// The callback method must have the same signature as the
// AsyncCallback delegate.
void CallbackMethod(IAsyncResult^ ar) 
    // Retrieve the delegate.
    AsyncResult^ result = (AsyncResult^) ar;
    AsyncMethodCaller^ caller = (AsyncMethodCaller^) result->AsyncDelegate;

    // Retrieve the format string that was passed as state 
    // information.
    String^ formatString = (String^) ar->AsyncState;

    // Define a variable to receive the value of the out parameter.
    // If the parameter were ref rather than out then it would have to
    // be a class-level field so it could also be passed to BeginInvoke.
    int threadId = 0;

    // Call EndInvoke to retrieve the results.
    String^ returnValue = caller->EndInvoke(threadId, ar);

    // Use the format string to format the output message.
    Console::WriteLine(formatString, threadId, returnValue);

void main() 
    // Create an instance of the test class.
    AsyncDemo^ ad = gcnew AsyncDemo();

    // Create the delegate.
    AsyncMethodCaller^ caller = gcnew AsyncMethodCaller(ad, &AsyncDemo::TestMethod);

    // The threadId parameter of TestMethod is an out parameter, so
    // its input value is never used by TestMethod. Therefore, a dummy
    // variable can be passed to the BeginInvoke call. If the threadId
    // parameter were a ref parameter, it would have to be a class-
    // level field so that it could be passed to both BeginInvoke and 
    // EndInvoke.
    int dummy = 0;

    // Initiate the asynchronous call, passing three seconds (3000 ms)
    // for the callDuration parameter of TestMethod; a dummy variable 
    // for the out parameter (threadId); the callback delegate; and
    // state information that can be retrieved by the callback method.
    // In this case, the state information is a string that can be used
    // to format a console message.
    IAsyncResult^ result = caller->BeginInvoke(3000,
        gcnew AsyncCallback(&CallbackMethod),
        "The call executed on thread {0}, with return value \"{1}\".");

    Console::WriteLine("The main thread {0} continues to execute...", 

    // The callback is made on a ThreadPool thread. ThreadPool threads
    // are background threads, which do not keep the application running
    // if the main thread ends. Comment out the next line to demonstrate
    // this.
    Console::WriteLine("The main thread ends.");

/* This example produces output similar to the following:

The main thread 1 continues to execute...
Test method begins.
The call executed on thread 3, with return value "My call time was 3000.".
The main thread ends.

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.