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OpCodes.Rem_Un Field

Divides two unsigned values and pushes the remainder onto the evaluation stack.

[Visual Basic]
Public Shared ReadOnly Rem_Un As OpCode
[C#]
public static readonly OpCode Rem_Un;
[C++]
public: static OpCode Rem_Un;
[JScript]
public static var Rem_Un : OpCode;

Remarks

The following table lists the instruction's hexadecimal and Microsoft Intermediate Language (MSIL) assembly format, along with a brief reference summary:

Format Assembly Format Description
5E rem.un Pushes the remainder of dividing unsigned value1 by unsigned value2 onto the stack.

The stack transitional behavior, in sequential order, is:

  1. value1 is pushed onto the stack.
  2. value2 is pushed onto the stack.
  3. value2 and value1 are popped from the stack and the remainder of value1 div value2 computed.
  4. The result is pushed onto the stack.

result = value1 rem.un value2 satisfies the following conditions:

result = value1 - value2 x(value1 div.un value2), and:

0 = result < value2, where div.un is the unsigned division instruction.

The rem.un instruction computes result and pushes it on the stack. Rem.un treats its arguments as unsigned integers, while Rem treats them as signed integers.

Rem.un is unspecified for floating-point numbers.

Integral operations throw DivideByZeroException if value2 is zero.

The following Emit constructor overload can use the rem.un opcode:

  • ILGenerator.Emit(OpCode)

Requirements

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also

OpCodes Class | OpCodes Members | System.Reflection.Emit Namespace

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